Quote: (zombocom @ 29 Nov. 2008, 12:24 )
There's no way I'm writing up every game I play.
Why not write up every battle you *playtest*?
There's a big difference between "playing games" and "playtesting games", and, honestly, it's actually pretty easy to do battle reports; I churn out tonnes of them, and, I think I'm safe in believing, they're pretty decent and they really don't need to take a lot of effort. ÂÂ
You don't need to write up anything funny or do a backstory or anything like that.  You can just keep a record of actions/results as the turns progress, and some pictures of setup and positioning.  Hell, you don't even have to do a play-by-play write-up, but can just take some notes and post an after action report with some photos. I don't see how that can be hard.
And, here's the important bit: discuss with your opponent *before* the game that it's going to be a playtest and reported... so they can help!  Hand the recording duties or camera back and forth as you play, each take notes, discuss stuff afterwards, make the playtesting part of the fun.  When ever I have people over to play EPIC I ask them if they'd like to playtest or "just play", and more times than not, they want to playtest!  They like seeing the games posted online and seeing what other people think of tactial choices (
The one Necron player is disappointed no one has commented on "Pylon bombs".) and feel good about being part of the design process.