Brood Brother |
|
|
Joined: Wed Aug 20, 2003 12:30 am Posts: 939 Location: University of Essex, Colchester, UK (soon to be Brighton, Sussex, UK)
|
Quote (Shadow Hunter @ 14 2003 Oct.,13:22) | Remember, if you do fight Eldar, its batteries all the way. ?Lances are pretty pointless.
So go for swords and a lance dauntless as Stormseer said. ?It gives you good flexibility. | yup, but against necrons the other way is true as well: WB are way worse than lances there So the final outcome should be a balance between the 2, not only WB or only lances. This is why I like the lunar so much I guess, heh.
My idea was to have an al around fleet, not specialized against anything so this is why I was getting different stuff al around For the sakes of diversity of weaponry I think I will take falcions in the end, though. They are good all rounders. WB 3 each even if I have other special orders to do and hence pass over the option to reload the torps, that are a fgood anti ordi option there, though, without having to overly waste a lot of firepower, that is what happens if you take the torps of the cobras or line cruisers to crush a few fighters
In ay case one clear concusion I can rise from the comments is that my imps are heavily lacking in escorts. I have 4 cruisers and 2 escorts squadrons (5 escorts total). Basicaly you are saying "nope" to that combo. LOL. Well, back to the drawing board I guess. The problem is that I have no idea of what should I take out in order to get more escorts in.
I was planning to get:
- An average carrier (dictator) in order to get that needed fighter coer for my fleet. Maybe it is me, but this seems a minimum to get a decent air cover. If someone convinces me that aircraft are not needed I might drop it, though. In the BFG aho list I posted he comment to see if the aircraft cover was needed and the conclusion I drew from the responses was that yup, you are way bette with that minimal air cover.
- 2 lunars teamed up. Broadside of WB 12 and 4 lances is good to take down....almost anything. It is not overly astonishing so I also added...
- 1 dictator to go for the kill. Gorgeous model and IMO a good ship to mopp up hurted stuff. Faced it in 3 games and basicaly this is what he did with my hurted cruisers: tear them appart while loked on.
If you think one of those cruisers ca go down the ladder without much problems I am ok about removing it. An other option is to get one of the lunars armd with a Nova cannon. That way he would be able to a) be a treat to enemy ordenance and b) have a powerful weapon on the front at long range, even if a quite random one. The downside is that I would be unable to deploy that massed 12 torpedo firepower in the front that is also appealing.... In that case I suppose I would team up the torpedo lunar with the gothic for the 12 torp wave and use the other lunar on his own. 2 x WB6 is almost as powerful as a WB 12 salvo.
Now, I am taking in mind combos that do not include escorts so in fact I am not following the advise here. Would an Enforcer (frontal of lances 30/3, 2 launch bays total, 110 points) be enough for the air cover? If I took that and the NC instead of the Dictator I would be saving 90 points for an other 3 strong cobra squadron or enough to boost the existing squadrons up.
In the games I have played I have used both the torp and the lance armed escorts in my chaos fleet,one squadron of 3-4 of each type. The result is that they did die not rapidly, but astonishingly fast. They were primary targets for my enemy and he ensured that the weak protection of the dudes worked in his favour. I suppoiose this is why I don'thave much confidence in my escorts. I suppose I still have to lear how to use them.
Anyway, I am copying this message into the 1000 point fleet list topic I posted for comments on the exact list. Let's keep things separated
More thoughts on the escort things?
Cheers,
Xavi
_________________ Commanding legions forward while sitting in a nice armchair.
|
|