Quote: (Dave @ 15 Oct. 2008, 06:14 )
I haven't played FWC but I have played Warmaster.  While the order system for Warmaster suits the fantasy/historical setting I'm not sure if the order system is the best fit for modeern/future battles. The system can also get very frustrating at times when you get unlucky with the rolls.
The two systems are really dramatically different and I think that it makes them very difficult to compare.
Epic is primarily a game of weapon system delivery. Each unit has a very detailed weapon listing and the weapons have additional details added to them.
FWC has no real weapons and the units themselves have attack values that are not linked to any specific weapon.
Epic has an initiative system but no real command and control. FWC is very much focused on C&C.
Epic is a fantasy game with sci-fi weapons and really doesn't focus on technology so much. FWC has a particular focus on the differing effects of technology levels and specific technologies. This is something that makes a race like the Tau a lot more interesting in FWC IMO.
The games also play
quite differently and I think that Epic players will need a few games before they get a feel for the system and get used to how to command units and lead assaults. Assaults are very different in FWC and are not the mass piling in of troops that Epic has.
I think both games are a lot of fun and people are really going to need to try the game a few times to see what they think
Oh, and leave your expectations about how your "marines" or "orcs" play at the door. The rules have stats for Epic armies but they are not 40K based armies and work differently.
I'll be picking FWC up but I don't anticipate on playing it much. It's hard enough to find Epic gamers.