Brood Brother |
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Joined: Fri Jun 24, 2005 3:06 pm Posts: 9684 Location: Montréal, QC, Canada
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(Hojyn @ Sep. 12 2007,16:09)
QUOTE [quote="Hena,Sep. 12 2007,06:43"] Disposable for brood creatures This is something I'm definitely considering, with this type of alteration: No BM for "shooting deaths, still count in combat resolution".
Fearless (and perhaps Leader) for synapse creatures I think almost all Synapse creatures already are fearless, but allowing fearless effects to affect whole swarms opens up a big can of hard-to-kill worms.
Fixed spawning values with auto-respawn (say, 1 per synapse creature, perhaps more for Dominatrix)Hena is right in this is something we've moved *away* from.
Once you've played a few games, you generally know what you're rolling, and having a reference sheet nearby helps a lot too... but things may change.
Better CC/Worse FF values[/b] I think this is a conception/idea that really needs to change: Tyranids are not a "close combat" army they are an "assault" army; projecting their most deadly force from up-close-and-personal to firefight range. ?
It's still a "mass of tooth and claws", but it also spits acid, shoot spines, makes psychic attacks, and spreads deadly spores. ?
I can't stress this "change" enough. ?
It was something like five, maybe more, years ago when Jervis made that "mass of tooth and claws" comment. ?The Tyranids in the 40k universe have been "revamped" since then, they are still very "clawful", but they can do short range shooting with the best of them as well, and that's the development arena that this list is being created in.
I do, however, want everyone to provide input, complaints, criticisms, suggestions, and everything else and I appreciate and read and digest it all!
I want Tyranids to be *different* from other armies; they are the most different race in the 40k universe and I don't think they're a "beginners" army, so, yes, some of their rules may be difficult to understand at first, but we're striving to make that as easy to overcome as possible and to make them fun to play with and against as well.
Thanks to everyone on the forum again!
_________________ "EPIC: Total War" Lead Developer
Now living in Boston... any EPIC players want to meet up?
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