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Vare, Land Raiders redde!

 Post subject: Vare, Land Raiders redde!
PostPosted: Mon Mar 03, 2003 11:12 pm 
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I was going through the NetEpic Imperial Guard armylists the other day and I noticed that the company card for Imperial Guard Land Raiders is missing. Has it been left out intentionally or by mistake?

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 Post subject: Vare, Land Raiders redde!
PostPosted: Tue Mar 04, 2003 12:10 am 
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Hi!

As far as I know and after consulting the original SM books. Land raiders are not an IG unit, but a SM unit. IG get the Leman russ, which, the SM do not.

Therefore its never been on our lists either.

Hope that helps.

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 Post subject: Vare, Land Raiders redde!
PostPosted: Tue Mar 04, 2003 11:58 am 
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I guess the Space Wolves can have a Leman Russ if they want one?

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 Post subject: Vare, Land Raiders redde!
PostPosted: Tue Mar 04, 2003 10:22 pm 
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Man I could have sworn the Guard had Land Raider company cards in the Armies of the imperium box! Too bad my copy is lost...

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 Post subject: Vare, Land Raiders redde!
PostPosted: Tue Mar 04, 2003 10:59 pm 
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according to the Space Marine Ork Army List in WD128

Orks could have (as well as all the Orky stuff you would expect)

Imperial Guard ~ Mercenary 'Oomies
including Heavy Weapon Squads

Ogryns ~ Mercenary Ogryns

Robots

Mole Mortars

Thudd Guns

Tarantulas

Rapiers

Rhinos

and Land Raiders...

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 Post subject: Vare, Land Raiders redde!
PostPosted: Thu Mar 06, 2003 5:18 pm 
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Right on, Jimbo ! ?That's same list we use for our Orks and the one I've been talking about. See, you are "old school":laugh: !!! ? ? I have Humie Mercs, Ogryn, Rhinos and L/raiders with 2 or 3 of my 30 Warbands, but for the most part I keep it very "Orky". ? And for "Bro Cap P" ... in 12 years of "Epicing", Da IG ain't never got no Land Raiders ... :cool: ? ?I still have most of the cards from Armies of the Imperium box. ?The IG have more AFVs then they need anyway... :o

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 Post subject: Vare, Land Raiders redde!
PostPosted: Thu Mar 06, 2003 6:11 pm 
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Quote (Legion 4 @ 06 2003 Mar.,16:18)
The IG have more AFVs then they need anyway...

and then some....

???

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 Post subject: Vare, Land Raiders redde!
PostPosted: Thu Mar 06, 2003 6:14 pm 
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Sorry guys, Ive been dreaming again l0l!

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 Post subject: Vare, Land Raiders redde!
PostPosted: Fri Mar 07, 2003 12:43 am 
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Hi!

Yup, Jimbo is right on, I have all the old WD with first edition info and Orks could use a wide variety of imperial equipment since it was assumed they captrue stuff after victories. The only stuff that survived from that fluff into second edition was rhinos and land raider for the blood axe clan.

I still use the old lists as far as how I expand my armies. I also used them, for the newer army organization in Heresy II. I always thought those lists were cool! :cool:

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 Post subject: Vare, Land Raiders redde!
PostPosted: Fri Mar 07, 2003 10:02 am 
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in hindsight they do look rather fun, and I do like the concept of human mercenaries

I remember at the time thinking "so you (as in GW) couldn't be bothered (or afford) to make any new Ork models and only let them use Imperial equipment and troops instead!!!"

:)

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 Post subject: Vare, Land Raiders redde!
PostPosted: Fri Mar 07, 2003 3:56 pm 
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I look at the Humie Mercs as Imperial Special Forces, on clandestine ops, working for the Orks. ?But the Orks don't know they are really working for the Imperium. ?I even have a IG command figure on that Warband's Command stand. I have an Ogryn det., with this unit too. ?All in keeping with the SM1 templates/ rules.?I usually use that warband when I'm fighting Chaos, Eldar etc. Very Tom Clancy ? :blues: ...

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 Post subject: Vare, Land Raiders redde!
PostPosted: Sat Mar 08, 2003 12:19 am 
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Hi!

in hindsight they do look rather fun, and I do like the concept of human mercenaries

>>Yes, it does open some interesting options for a game. Like a mercenary company going "turncoat" in mid battle or a formation of mercenaries that "randomly" decide whose side they are one from turn to turn. Culd lead to some wierd, but fun games.

I remember at the time thinking "so you (as in GW) couldn't be bothered (or afford) to make any new Ork models and only let them use Imperial equipment and troops instead!!!"

>>Yeah, I think it was the former though, they were starting out as a mini company back then and there was just not enough types of units available for orks, or any army for that matter, so they needed to "improvise".

I miss GW's creative days...

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 Post subject: Vare, Land Raiders redde!
PostPosted: Sat Mar 08, 2003 2:13 pm 
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Quote (primarch @ 07 2003 Mar.,23:19)
>>Yeah, I think it was the former though, they were starting out as a mini company back then and there was just not enough types of units available for orks, or any army for that matter, so they needed to "improvise".

hmm

slight correction there methinks

back then.... WD was ten years old and Citadel was older than WD... IIRC

Citadel/GW were not just starting out as a mini company, but had been for some time

:cool:

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 Post subject: Vare, Land Raiders redde!
PostPosted: Sat Mar 08, 2003 8:20 pm 
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OK, showing my age now... Citadel and GW actually started as different companies. GW was the shop front wing, and Citadel as the mini makers. At that point GW sold minis and games from other manufacturers too! Ten years ago, GW had been going about 13 years (25th Anniversary was2 years ago?).

WD has been going about 15 - 20 years (I have issue 96 somewhere, with the first Harelquin Jet Bike for Rogue Trader).

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 Post subject: Vare, Land Raiders redde!
PostPosted: Sat Mar 08, 2003 8:52 pm 
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Hi!

Wrong use of words, Jimbo is correct.

I meant they were just starting out as the modern minis company they are today. WD, was a RPG mag and was around its first 100 issues and Citadel was around for several years selling "marauder" figures and warhammers earliest versions.

GW as we know it today, with the 40k background and games came into being when WD was in the #90's issues, which is around 1987-88. WD was approximately 9 years old by then. Citadel, i'm not sure, i would need to look at old dragon magazines, but I think they may be as old as 1983-84 (maybe even older). When Rogue trader was new I think Warhammer fantasy was in its third edition already. Some dont realize how much older fantasy is when compared to 40k. Adeptus titanicus was released December 1988 and first appeared in WD 109 (I'm holding it as we speak!!). So people also tend to forget that epic is GW's third oldest system, less than a year younger than 40k. Epic is about 14 years old, pretty old, eh?

Cybershadow is correct, they were for a time separate companies, or branches of a loosely organized larger company. I'm not sure preceisly when they "coalesced", but by 1988-89 it had happened.

Those were happy days :)

Primarch

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