Hi all, glad to be here - was just suckered in by my local gaming group and have ordered a pile of pewter and 3D printed models. I have really enjoyed Spectrar Ghost's
thread on Armoured Regiment tactics and
this writeup on Minervans on D6 Addiction, and I have always wanted to field tank guard in 40k so I've been working on some lists.
Here's where I'm at for the moment. I feel ok with the number of activations but I'm a bit concerned about the lack of MW/TK and the reliance on Marauders and Valkyries for BP. My plan is basically to use those in lieu of artillery to do counter-battery and protect the tanks. Hopefully I can burn through enough activations or retain in order to engage with the storm troopers or mech infantry and fire the support tanks in firefight.
I would really like to run Hellhounds in some capacity and I've heard that Conquerers are good and Marauders aren't usually run competitively. I'm open to any feedback you might have!
Advance GroupSALAMANDER SCOUT PLATOON [125]
3 Salamanders, Salamander Command Vehicle
STORM TROOPER PLATOON [350]
8 Storm Troopers, Valkyrie Transport
CST GroupTANK COMPANY [685]
5 Demolisher, 4 Exterminator, Hellhound Squadron (3 Hellhounds), Vanquisher
FLAK BATTERY [150]
3 Hydras
MBT GroupSUPER-HEAVY TANK COMPANY [575]
3 Baneblade, Supreme Commander
MECHANIZED PLATOON [325]
10 Infantry, 5 Chimera
Salamander Command Vehicle
QRFTANK COMPANY [390]
6 Conqueror, 1 Hydra
Air SupportMARAUDER BOMBERS [250]
2 Marauders
THUNDERBOLT FIGHTERS [150]
2 Thunderbolts