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Codex Space Marines - Tornadoes / Typhoons? http://www.tacticalwargames.net/taccmd/viewtopic.php?f=95&t=25051 |
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Author: | novemberrain [ Sat May 04, 2013 9:27 am ] |
Post subject: | Codex Space Marines - Tornadoes / Typhoons? |
Hi guys, Quick pre-assembly advice sought. Is it really worth upgrading any land speeders in a formation to either of these? If so which one? etc Thanks! |
Author: | Evil and Chaos [ Sat May 04, 2013 10:54 am ] |
Post subject: | Re: Codex Space Marines - Tornadoes / Typhoons? |
novemberrain wrote: Hi guys, Quick pre-assembly advice sought. Is it really worth upgrading any land speeders in a formation to either of these? If so which one? etc Thanks! It's definitely worth it in the EUK lists, where the upgrades are Free & 10pts. I'd still use a single Typhoon @25pts in the manner Rug suggests. They've a decent range and great AP. |
Author: | Dave [ Sat May 04, 2013 2:49 pm ] |
Post subject: | Re: Codex Space Marines - Tornadoes / Typhoons? |
I'll use a formation of 3 Tornadoes and 2 Typhoons every so often (I ran a list with them at Adepticon). They're a great mobile firebase, and like hunting LVs. With the longer range they tend to live a bit longer as it allows for some pop-up and hide activations. |
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