Ok how about this. I know its corny and over dramatic, but as a basic idea. Those who are better writers than me can amend it, or eve scrap it if it does not meet community approval. Once we have an idea, then those good at photoshop etc can start designing map, we can work out the logistics and get this going.
My suggested background:
The Fate of Subsector Lios.
Ten millennia ago, at the fall of the Eldar race a cataclysmic eruption of warp energy shook the centre of our galaxy. Those craftworlds that had not fled in time, along with those worlds caught within its radius were sucked into this new Eye of Terror. Many Eldar fled into their webway network, but this labyrinthine system was not completely safe from the effects of the New God’s birth. Sections of the Webway open at the time were sundered and the corrupting power of Chaos bled within. The farseers of the doomed race were quick to seal these damaged sections with signs and sigils of binding power. An age later, these forlorn corners of the Webway still sit, their gates sealed to all who would venture within.
However these reaches, while abandoned are not forgotten, not to the Eldar, powerless to reclaim them, nor to the primordial powers that now claim them. A gateway between the mortal world and these regions would be a stable gateway between our realm and that of Chaos. Such a gate would be a great prize to the mortal followers of chaos. Such a gateway currently sits on the garrison world of Lios IV, its human inhabitants unaware even of its existence.
From within Daemon world, the Daemon Prince Mshai the Traveller has scryied its presence. A prince of Tzeentch, Mshai is no fool and his limited forces, even bolstered by those of his allies, he could not assault a bastion world such as Lios. Yet Mshai is imbued with a little of that duplicitous nature of his patron. Wheels have been set in motion that will fan the flames of war in the whole Lios subsector. A knife here, a whisper there is all it needs to bring heretic and xenos down upon the unsuspecting Imperial defenders [cue bridging of fingers and muttering of ‘just as I planned’].
Chief amongst his schemes is the galvanising of the orkish inhabitants of nearby worlds. With strings pulled, as if by a master puppeteer, Warbosses are rising to power at meteoric rates and the rumbling’s of Waghhh can be heard. Meanwhile Alpha Legion operatives are whispering lies that will bring rebellion and disorder to seemingly loyal worlds across the subsector.
After watching the subsector descend into anarchy and Imperial forces spread themselves thin, Mshai plans to move upon his real target, weakened and stripped of defenders. Using his daemonic magicks he will rend the gate open and Lios will be flooded with the warping powers of chaos, another Daemon world dedicated to Tzeentch.
However, the Princes plans, while intricate, are not infallible. Firstly the Ork is a dangerous pawn to play, unpredictable and barely controllable. If the oddboyz of the greenskin hoards stumble across the gate first, getting to it could become nigh on impossible. If they manage to break its seals an inquisitive boss may even seek to lead his boyz into the realm of chaos, where better could a great crumping be found?
Nor are the Imperial defenders weak. Located within the subsector are numerous worlds with ties to the titan legions and Chapters Astartes. The regiments and defence forces of the imperial guard number I their thousand and a myriad other defenders of humanity call the subsector their home.
Lastly the existence of the gate is not unknown to its creators and neither the farseers of the craft worlds, nor their dark or exiled kin would willing see it breached. The fate of Lios and its surrounding worlds hangs in the balance, only one thing is known for sure.
An Epic war is coming.
This would allow four basic factions without adding a separate objective for every race:
Imperial defenders of the subsector. Probably the most numerous forces tasked with maintaining the status quo, unaware of the real reason (or a clever inquisitor could figure it out).
Ork war hordes. By hook or by crook convinced to maraude, rampage and generally be a nuisance. Not that they need much convincing.
Other invaders. These would include chaos warbands and lost and dammed uprisings, but also any other forces a cunning Tzeentchian cold convince to invade and e a general distraction. They could even fight each other, its all part of the ploy.. cue evil laugh
Eldar. Just as cunning and farseeing as the Daemon they would have their own unfathomable plans intended to stop him, stopping invaders, helping them to shift their focus, or even attacking the imperials for their own benefit.
We could then have three basic time sections. The initial rumblings, full blown war, and an endgame where orks and other invaders consolidate their games, chaos followers fight over the gate, elder make their move and imperials either consolidate their victories or retreat to fight again another day.
Or if its to twee or convoluted we could scrap it and think of something better

ps the prince I had in mind when writing this, do you like my conversion (its 28mm obviously). CAn you spot the parts he was made from?
