Well ref, I was cheated - my dice rebelled (as usual

)
Due to 'Real Life' I was unable to paint my intended army, so played the same Biel Tan army as last year (thus truly representing the 'reigning champ')
Game #1 Charles (Ulthwe)
The Revenant skipped forwards to assassinate my night spinners - only to fail to hit with any dice! Meanwhile both armies advanced cautiously into position for turn #2. Charles won the initiative and the Revenants didn't miss a 2nd time, however I was able to mount some combined assaults on his mounted guardians and bikes breaking both, and in turn #3 my bikes were able to kill off the last two guardians and claim the BTS claiming 3-0.
Game #2 Mark (Speed Freaks)
My Garrisoned Rangers were picked on by two groups of speed freaks, bravely repulsing one assault before being swamped in the 2nd turn. Meanwhile the main Ork mob positioned itself in front of my bikes where the artillery inflicted 7 BMs (4 casualties from memory). They were duly assaulted and broken by my Warp Spiders who then advanced into position to support the bikes revenge assault on the small Ork mob that had savaged the Rangers - where my dice went on strike and snatched defeat from the jaws of victory. The bikes were broken leaving the Ork mob in position to
"Assault" the Warp spiders . . . . when the dust settled I had nothing to throw in front of the advancing horde: 4-0 to Mark
Game #3 Rob (Speed Freaks - again!)
Rob chose 5x copies of the same formation, one containing the Warlord which he designated his BTS. I learned the lesson and garrisoned my Rangers in front of the Night Spinners out of assault range - causing a very cautious game. After initial positioning, The Orks won the initiative in turn #2 and one mob killed off the Night Spinners. A series of tit-for tat assaults left the game drawn and 300 points to 375 to the Orks. So 0-0
Game #4 Andy (Eldar Titan)
I decided to place my T&H objective just inside Andy's half of the table to entice him to place his Rangers in assault range from my Bikes - hoping the activation advantage could work in my favour. However I lost the initiative roll (yet again) and threw snakes eyes for the assault. Andy played his strategy perfectly with the Revenants hit-n-run dancing in and out of my table half shooting first the Warp spiders and then the bikes, leaving me with nothing to do. 4-0 to Andy
I worked out that, apart from the first game where I only threw 10 1's and most were at unimportant points, in the other games I threw between 10-14 1's often at key points (like initiations) - witnessed by the others - so I can still retain the dubious crown of worst dice roller . . . .
![Headbang :{[]](./images/smilies/headbang.gif)
That aside, many thanks to Charles, Mark, Rob and Andy for great games. And a special thanks to "MrGonzo" for all the effort he put into painting tables, creating terrain and setting up all the 'shiny' awards and units.