Tactical Command
http://www.tacticalwargames.net/taccmd/

Marauder Vigilant
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=86&t=20162
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Author:  BlackLegion [ Thu Feb 03, 2011 1:10 am ]
Post subject:  Marauder Vigilant

Anyone made stats for this?

I thought about:

Imperial Navy Marauder Vigilant
Type Speed Armour CloseCombat Firefight
War Engine, Aircraft Bomber 5+ n/a n/a
Weapon Range Firepower Notes
Twin Lascannon 45cm AT4+/AA4+ Fixed Forward Arc
Twin Heavy Bolter 15cm AA5+ -

Damage Capacity 2. Critical Hit Effect: The Marauder's control surfaces are damaged. The pilot loses control and the Marauder crashes to the ground.

Notes: Supreme Commander.


Yes this enables the army the Marauder Vigilant is included to have TWO Supreme Commanders...but only if the Marauder Vigilant succesfully activates so that it can be moved on the board.

Author:  Legion 4 [ Thu Feb 03, 2011 1:41 am ]
Post subject:  Re: Marauder Vigilant

Sounds good ... otherwise it's just another Marauder ...

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