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Imperial Navy Aircraft

 Post subject: Imperial Navy Aircraft
PostPosted: Sat Jul 19, 2008 9:34 pm 
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Ranges of the weapons are the same as for the ground-weapons but the to-hit values are derived to a part from my Wh40k-Weapons-to-Epic-Stats-System (WWtESS).
All of these stats i have converted from the slightly simpler stats/rules of Wh40k Apocalypse and Imperial Armour Apocalypse instead of the regular Imperial Armour books. Buti have decreased the Damage Capacity to be more similar to the Epic Rulebook stats.

Here the Lightning is armed with a Lb Autocannon and a Twin Lascannon.
It can exchange the Lb Autocannon for two Hellstrikes AND may have either four more Hellstrikes or four Bombs.
There is no differentiation between Interceptor or Strike by name.

One-shot weapons because for two reasons:
a) i can't wrap my mind around the fact that a turn of epic is long enough "real time" for an aircraft to fly to its homebase, rearm and fly back to attack in the next turn.
b) it downgrades the otherwise rediculous amount of BP some aircrafts could have for every turn.

In Wh40k Apocalypse the Nightwing has Holofields but the Raven (which only features in IA Apocalypse) has no additional protection. But both share the extreme manouverability.

But oops on the Vampire Raider should indeed have Hover Mode. I guess i overlooked it because this fact is only listed in the Errata.

Updated version with corrections here:

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 Post subject: Imperial Navy Aircraft
PostPosted: Sun Jul 20, 2008 5:58 pm 
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I'm not going to hold with any fluff that thinks the Dark Eldar are too stupid or primitive to put shadowfields on their aircraft.  :upside:

The ranges are still too high, even if those are the land ranges since aircraft have infinite movement and, fighters especially, can easily avoid ground flak aircraft will be far too good.

Still can't handle one-shot, slow-firing might fit if you want to overgun things though.

I really need to get ahold of the AI rules, that might help me here.

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 Post subject: Imperial Navy Aircraft
PostPosted: Sun Jul 20, 2008 7:53 pm 
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Quote: (scarik @ 20 Jul. 2008, 18:58 )

I'm not going to hold with any fluff that thinks the Dark Eldar are too stupid or primitive to put shadowfields on their aircraft.  :upside:

The ranges are still too high, even if those are the land ranges since aircraft have infinite movement and, fighters especially, can easily avoid ground flak aircraft will be far too good.

Still can't handle one-shot, slow-firing might fit if you want to overgun things though.

I really need to get ahold of the AI rules, that might help me here.

I really don'tr know why the Raven has no Shadowfield.  :p

Yes the ranges are to high for the current aircraft rules and ground-AA-ranges.

And i have no accsess to Aeronautica Imperialis. So i don't know the aircrafts abilities there.

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