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Chaos v Squats 4K Net Epic Evolution Playtest http://www.tacticalwargames.net/taccmd/viewtopic.php?f=85&t=26002 |
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Author: | The Bissler [ Sat Sep 28, 2013 10:22 am ] |
Post subject: | Chaos v Squats 4K Net Epic Evolution Playtest |
This is a playtest for Net Epic Evolution using rules found on this thread; viewtopic.php?f=146&t=25861 Also in use are the Titan Plasma Rules, employing the 2D3 method; viewtopic.php?f=146&t=25725 Forces: Chaos: Angron: 300 3 x Daemon Engines: 900 Lord of Battles with Doomfist & Doomburner: 515 Cannon of Khorne: 200 Bloodletters: 150 Juggernaughts: 150 World Eaters Century: 600 Juggernaughts: 150 2 x Rhinos: 100 Squats Iron Breaker Company: 950 Iron Eagle Wing: 550 Goliath Super-Battery: 500 2 x Collosus: 1000 Land Train with Battlecars: 550 Thunderers: 300 Expeditioners: 150 http://www.youtube.com/watch?v=Kc8fqgbU_SU |
Author: | The Bissler [ Sat Sep 28, 2013 12:04 pm ] | ||
Post subject: | Re: Chaos v Squats 4K Net Epic Evolution Playtest | ||
Battlefield (right flank): The Squats will deploy on the near side of the board, Chaos on the far side. The red lines indicate deployment zones. Objectives (l to r): Imperial Monument #1 (in woods) Imperial Monument #2 (in woods) Ammo Dump Stranded APC in rubblie
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Author: | primarch [ Sat Sep 28, 2013 6:57 pm ] |
Post subject: | Re: Chaos v Squats 4K Net Epic Evolution Playtest |
Hi! Well, you beat me to it! Hopefully I will play a game without to many rules screw ups next Saturday and post my report. Primarch |
Author: | Legion 4 [ Sat Sep 28, 2013 11:37 pm ] |
Post subject: | Re: Chaos v Squats 4K Net Epic Evolution Playtest |
Interesting ... |
Author: | ulric [ Sun Sep 29, 2013 12:06 am ] |
Post subject: | Re: Chaos v Squats 4K Net Epic Evolution Playtest |
Ulric wants to see more... Squats smashing stinky Chaos forces for example |
Author: | The Bissler [ Sun Sep 29, 2013 11:18 am ] | |||||
Post subject: | Re: Chaos v Squats 4K Net Epic Evolution Playtest | |||||
Apologies in advance for the picture quality, they aren't up to the usual standard. Turn 1 Squats deploy their Expeditionary detachment who infiltrate the battlefield, gaining a charge move before the action begins. They then win initiative and opt to allow the Chaos player to be the first to activate in the turn.
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Author: | The Bissler [ Sun Sep 29, 2013 11:26 am ] | |||||
Post subject: | Re: Chaos v Squats 4K Net Epic Evolution Playtest | |||||
Continued...
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Author: | The Bissler [ Sun Sep 29, 2013 11:53 am ] | |||||
Post subject: | Re: Chaos v Squats 4K Net Epic Evolution Playtest | |||||
Continued...
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Author: | The Bissler [ Sun Sep 29, 2013 12:06 pm ] | |||||
Post subject: | Re: Chaos v Squats 4K Net Epic Evolution Playtest | |||||
Continued...
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Author: | The Bissler [ Sun Sep 29, 2013 12:13 pm ] | |||||
Post subject: | Re: Chaos v Squats 4K Net Epic Evolution Playtest | |||||
Continued...
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Author: | The Bissler [ Sun Sep 29, 2013 12:20 pm ] | |||||
Post subject: | Re: Chaos v Squats 4K Net Epic Evolution Playtest | |||||
Continued...
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Author: | The Bissler [ Sun Sep 29, 2013 12:40 pm ] | |||||
Post subject: | Re: Chaos v Squats 4K Net Epic Evolution Playtest | |||||
Continued... Note: There was an error here (4th picture). In a moment of madness I deployed a Leviathan on the right flank along with a Beserker unit. The Beserkers are just out of shot, hidden behind a hill, placed there to provide protection for two of the Goliath Mega-Cannon. Of course, the Beserkers come with the Land Train, so I later placed that model down. This is the reason that you will see the Leviathan described as a Land Train (because to all intents and purposes it is).
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Author: | The Bissler [ Sun Sep 29, 2013 12:53 pm ] | |||||
Post subject: | Re: Chaos v Squats 4K Net Epic Evolution Playtest | |||||
Continued...
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Author: | The Bissler [ Sun Sep 29, 2013 1:22 pm ] | |||||
Post subject: | Re: Chaos v Squats 4K Net Epic Evolution Playtest | |||||
Continued...
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