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Space Marines 18K VS Squats 12K http://www.tacticalwargames.net/taccmd/viewtopic.php?f=85&t=20889 |
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Author: | ulric [ Thu Jun 16, 2011 3:53 pm ] |
Post subject: | Space Marines 18K VS Squats 12K |
Luckily my only real Epic opponent, offers me to play a game of Epic. To make it even better, he wanted to play a big game. So we decided to play a attack/defense scenario with 18K Marines&Titans attacking 12K Squats. My friend played the Marines while I was in command of the Squats Marines: Space wolfes Great CO. x2(Termies) = 1800 Great Co. 800 Space wolfes tank grenadiers(razorbacks and Grey hunter 6&6) CO. 900 Tank grenadiers det.x2 = 900 Land Raider CO.x2 = 1200 Land Speeder 200 Bikes x2 = 300 Blood Claws x4 = 600 Yarric&Najal = 300 Landing ship = 400 Total 7400 Ultramarines: Devestator CO. 1000 Vindicator CO. x2 = 1000 Vindicator det. x2 = 300 Land Speeder x 2 = 400 Landing ship 400 Scout CO. x2 = 900 Thunderhawk gunship x7 = 700 Devestator det. x2 = 700 Total: 5400 Titans: Warlord Battle group x2 = 3000 Knight Paladin Houshold x2 = 1100 Baron x2 = 300 Hydra det. x4 = 1000 Total 5400 TOTAL : 18200 Squats: Warrior brotherhood x3 = 2250 Ironbreaker CO. = 900 Guild biker CO. = 600 Air attack Corps 700 Doomanvil Squadron 1400 Grand battery 400 Goliath CO. 450 Gyrocopter CO. 550 Warrior det. 300 Burner det. 300 Thunderer det. x3 = 900 Thunderfire cannon x2 = 300 Ironhammer det. x2 = 500 Retributor det. 300 Hearthlord 250 Grand Warlord 400 Land train x2 = 1100 Overlord Armoured air ship x2 500 Total 12100 What is fun for me causes others headache ![]() ![]() ![]() ![]() ![]() |
Author: | ulric [ Thu Jun 16, 2011 6:09 pm ] |
Post subject: | Re: Space Marines 18K VS Squats 12K |
Setup ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Author: | zap123 [ Fri Jun 17, 2011 5:22 am ] |
Post subject: | Re: Space Marines 18K VS Squats 12K |
Did a Cyclops shred any of those titans? That is a BIG battle! |
Author: | Simulated Knave [ Fri Jun 17, 2011 6:20 am ] |
Post subject: | Re: Space Marines 18K VS Squats 12K |
Pretty. That's a lot of nice minis and terrain. I'm a little envious. |
Author: | ulric [ Fri Jun 17, 2011 6:34 am ] |
Post subject: | Re: Space Marines 18K VS Squats 12K |
Thank you guys you will see what happened to the cyclops or Titans ![]() |
Author: | Apocolocyntosis [ Fri Jun 17, 2011 8:41 am ] |
Post subject: | Re: Space Marines 18K VS Squats 12K |
Impressive as ever, looking forward to more ![]() |
Author: | ulric [ Fri Jun 17, 2011 3:44 pm ] |
Post subject: | Re: Space Marines 18K VS Squats 12K |
Here is Turn one The Tank grenadiers and the 3rd Great CO. were forced by yarric ah uh Ragnar of course to triple charge and overran the first Squat defense line ![]() ![]() Marines storming the 1st Squat line ![]() ![]() brave berserkers at the edge of woods I placed them on the back side of the woods so they got additional cover while victious CC marines would be nice targets for my 2nd defense line ![]() ![]() Vindicators on the move one of the best Imperial tanks IMO the "ignore cover" abillity is so fantastic for blowing out well dug in targets why the hell somebody changed the CAF +2 to zero ZAP123 ? ![]() ![]() one of my favorite weapon configs. gatling C., turbo laser, weapon head, heavy point defensive and a fire control center ![]() Now you can see what happend to the pretoreans. My opponent landed with 2 landing ships, disembarking a great CO.& a Knight houshold, each. The knights and grey hunters forced 2 Landtrains,2 Cyclops and my Leviathan into CC I get a bit worried but trust in the weapons and CC value of my pretoreans ![]() Squat return fire ![]() the defense fire of my pretoreans was hard and caused heavy casualties on the Marine side though one Cyclops rolled extremely bad there were 2 knights and 4 stands left I had 4x+3 (melta C.) and the main weapon 1x+2 left I rolled 4 ones >:( the cyclops got hit on the reactor and took about 10 stands from both sides with him a land train engiene and 3 battle cars followed him the other CC´s suffered me heavy casualties too ![]() Do not remember everything but here are the broken units Marines: Great CO. 1&2 = 18 Knight houshold 1&2 = 12 Vindicator Co. 1 = 5 Land speeder det. 2 Total 37 Squats: Goliath mega cannon Co. =6 Thunderer det. = 4 Ironhammer det. = 3 Thunderfire det. = 2 Land Train engiene =4 Total 19 |
Author: | primarch [ Fri Jun 17, 2011 8:51 pm ] |
Post subject: | Re: Space Marines 18K VS Squats 12K |
Hi! Your seriously making me want to breakout the primarchload to stage and photograph a game. Your game definitely takes me back! ![]() Sweet stuff, terrain and game. Kudos! Primarch |
Author: | ulric [ Sat Jun 18, 2011 11:59 am ] |
Post subject: | Re: Space Marines 18K VS Squats 12K |
Quote: Your game definitely takes me back! Mission accomplished ![]() Review and Turn 2 The Marienes kept 7 Thunderhawks in reserve which entered the game in Turn 2 ![]() ![]() ![]() ![]() The space wolfes start to secure the Squat center ![]() Brave squat Bikes charged Razorbacks while Blood Claw bikes counter charged them ![]() more Space wolfes chrged the squat center ![]() Casualties Space Marines after Turn 1 ![]() again The Marines forced the remaining cyclops into CC ![]() the Squats learned and a det. Bikes tried to protect the 2nd land train from being charged again ![]() The cyclops fought of all attcks unfortunately we forgot 2 stands of space marines they won the CC( with 5 and 6 dice now) and my 2nd Cyclops detonated ![]() overview ![]() ![]() again the CC sufferd heavy casualties on both sides my rolls got a bit better not an average 5 like in turn 1 >:( ![]() end of Turn 2 ![]() Broken Units Marines: Tank grenadiers CO. = 9 Tank Grenadiers det. = 5 Vindicator CO. 2 = 5 Land Raider CO. = 6 Scout CO. 1&2 = 10 Thunderhawk Gunships 1&2 = 2 Blood claw det. 1 = 2 Land Speeder det. = 2 Total 41 + 37(Turn 1) = Squat Total 78 Squats: Warrior brotherhood = 10 Doom Anvil squadron = 14 Retributor det. = 3 Thunderer det. = 4 Total 31+19 Turn 1 = Marines Total 50 |
Author: | ulric [ Sat Jun 18, 2011 2:07 pm ] |
Post subject: | Re: Space Marines 18K VS Squats 12K |
Order Phase and Turn 3 ![]() the last attack supported by the surviving Land raider and Vindicator and the last squat bikes counter charging them ![]() ![]() the hill an the right side is still in Squat hands the Marines suffered too heavy casualties to claim it ![]() the last 2 thunderer stands got killed during CC the center is in Marines hands ![]() a damaged laning ship fled and hide behind some buildings ![]() bunker secured a hill too far ![]() ![]() all warlords are still intact ![]() battelfield review ![]() Broken Units Marines: Land raider CO. 2 = 6 Great CO. 9 Vindicator det. 1&2 = 4 Blood claw det. = 2 Baron = 2 23 + 78 = Squat total 101 Squats: Guild biker CO. 8 8 + 50 = marines total 58 |
Author: | shelfunit [ Fri Jul 22, 2011 1:05 pm ] |
Post subject: | Re: Space Marines 18K VS Squats 12K |
Awesome looking game. Really makes the whole thing come alive when everything is nicely painted :-) |
Author: | Simulated Knave [ Fri Jul 22, 2011 3:11 pm ] |
Post subject: | Re: Space Marines 18K VS Squats 12K |
Very cool. |
Author: | Selim Wormrider [ Tue Aug 09, 2011 12:34 am ] |
Post subject: | Re: Space Marines 18K VS Squats 12K |
Very Nice board setup but the photos are hard to look at with them being out of focus and low lighting. I think the camera is having a hard time focusing do to the low level of light, If you do another Battle report i would suggest some cheap clip on lights like you get at hardware or thrift stores. I think you will find that would help the photos a lot. ![]() looking for word to your next Battle report! |
Author: | Selim Wormrider [ Tue Aug 09, 2011 12:35 am ] |
Post subject: | Re: Space Marines 18K VS Squats 12K |
Oh PS love your armies !!! =^.^= |
Author: | zap123 [ Tue Aug 09, 2011 1:55 am ] |
Post subject: | Re: Space Marines 18K VS Squats 12K |
Sorry, finally noticed the question in there. I can't remember, were the Vindicators CAF2 back in the day? They did have CAF2 in V4.1. I didn't make the change.....but I guess I could see a lowish CAF as they would be pretty vulnerable to close assault. It also brings them in line with the Pred and Rhino. Still, I'd be happy enough to see them with CAF2. |
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