Tactical Command http://www.tacticalwargames.net/taccmd/ |
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NetEA Death Guard 0.4.1 vs NetEA White Scars 2017 http://www.tacticalwargames.net/taccmd/viewtopic.php?f=84&t=31996 |
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Author: | IJW Wartrader [ Thu Dec 29, 2016 1:13 am ] |
Post subject: | NetEA Death Guard 0.4.1 vs NetEA White Scars 2017 |
http://wargamingtrader.com/epic-batrep- ... hite-scars Full post-game analysis still to be added, but roughly speaking: List/Units:
Gameplay:
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Author: | IJW Wartrader [ Thu Dec 29, 2016 2:05 pm ] |
Post subject: | Re: NetEA Death Guard 0.4.1 vs NetEA White Scars 2017 |
Some more in-depth notes on tactical mistakes...
Unit-specific notes can be found in the Death Guard development thread: viewtopic.php?f=82&t=31961&p=603609#p603609 EDIT - note that for line of sight we played the area terrain (woodlands, ruins and buildings) as being 'solid' blocks as tall as the tallest element on the base, and hills were played using true LoS so units on the top were usually getting cover from attackers that were lower down. |
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