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NetEA Sautekh Legion 1.0 (Developmental) vs Adeptas Sororita http://www.tacticalwargames.net/taccmd/viewtopic.php?f=84&t=30291 |
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Author: | Consul Avenging Angel [ Sun Sep 20, 2015 3:44 pm ] |
Post subject: | NetEA Sautekh Legion 1.0 (Developmental) vs Adeptas Sororita |
Tiny-Tim and I had a game friday I was using my sisters and T-T was having a go with the Sautekh, we were both getting our heads around this necron list with a fair amount of discussion during the game and I took some initial photos but then completely forgot after that. T-T has an epic uk necron force which I have played many times which tends to be simple compared to the Sautekh simply because their is so much choice. NetEA Sautekh Legion 1.0 (Developmental) vs Adeptas Sororitas 1.2 (Developmental) Nec- Tomb Complex 75 Warrior Phalanx 400 -C’tan Shard -Overlord Warrior Phalanx 300 -Warriors Sentry Pylons 250 Stalker Maniple 200 Blade Maniple 200 Indicium Maniple 250 Monoliths 250 -Monolith Monoliths 175 Tessereract Vault 300 Night Scythes 175 Night Scythes 175 Spacecraft 250 SoB- Mission 250 Canoness SC 100 BTS Mission 250 Priest 50 Coven 200 Repressor 50 Coven 200 Repressor 50 Retribution 225 Exocism 250 Hunter 50 Exocism 250 Hunter 50 Inquisitorial Warband 200 Landing Party 75 Inquisitorial Warband 200 Landing Party 75 Lightning 150 Lightning 150 Penitence 175 #represents Faithful Necons start with everything of board & Spaceship arrives turn 1. SoB deploy everything. Attachment: Attachment: Teleports Sentry, Monolith 3, Monolith 2, Obelisks all arrive with no BM, Vault get 1 BM Attachment: SoB win roll off for turn 1 SoB-# Exorcist advance 3kills on Sentry breaking them Nec-Spaceship barrage 5 kills and 6 BM on Warband, no War Engines for pinpoint Nec-Obelisks advance 1 kill and 2 BM on Exorcist SoB-Warband marshal move and remove all BM Nec-Vault double 1 BM on Exorcist SoB-Exorcist marshal 1 BM on Vault and remove all BM Nec-Monolith double 1 kill and 2 BM on Dominion SoB-Dominion marshal move and remove all BM Nec-Fighters CAP SoB-Lightning ground attack CAPed 1 BM on Fighters 1kill and 2 BM on Lightning 1 BM on Monolith 3 Nec-Fighters CAP SoB-Penitent Engines engage Vault 1 DC and 1 Kill Penitent Engines lose breaking them Vault also breaks Nec-Monolith 2 double 1 BM on Exorcist SoB-Lightning ground attack CAPed and jinx but both die and 1 BM on Fighters Nec-Warriors engage Penitent Engines 2 kill vs 1 kill and win SoB-Warband double 1 BM on Monolith 3 Nec-Tomb Blades engage fearless Exorcist 1 kill each but win SoB-Retributor double 1 kill and 2 BM on Tomb Blades Nec-Stalkers advance and kill last Penitent Engine Nec-C’tan Warriors engage Warband 5 kill and win by 5 the last two break SoB-Mission advance 1 kill and 2 BM on C’tan Warriors SoB- Dominion double 1 BM on Tomb Blades breaking them SoB-Mission SC double 1 BM on Stalkers All rally Attachment: Turn 2 SoB win roll off SoB-# Dominion fail (SC reroll) remove BM Nec-Obelisks advance 1kill and 2 BM on Exorcist Nec-Monolith 2 engage Dominion and win by 1 breaking them SoB-Exorcist advance 1 BM on C’tan Warriors SoB-# Mission engage C’tan Warriors 1 DC and crit 3 kill to 2 kill all die SoB BTS Nec-Vault advance 4 kill on Retributors breaking them Sob-# Mission SC engage Vault which 3 kill Mission SC lose breaking them SoB-Exorcist fail remove all BM Nec-Fighters stand down SoB-Warband double 1 BM on Sentry breaking it Nec-Fighters ground attack 1 BM on Retributors 1 kill SoB-Lightning ground attack 1 BM on Monolith 3 Nec-Warriors engage Dominion 1 kill for 2 kill Dominion win by 3 breaking them SoB-Warband marshal move remove all BM Nec-Tomb Blades fail remove all BM Nec-Stalkers engage Mission SC through portal 1 kill for 3kill Stalkers all die Nec-Monolith 3 engage Mission 1 kill each Mission win All rally except Retributors, Sentry, Warriors, Monolith 3 Turn 3 SoB win roll off SoB-Mission SC marshal move and remove all BM SoB-Exorcist sustain 2 kill on Obelisks breaking them Nec-Fighters ground attack 1 BM on Dominion SoB-Dominion double 1 BM on Monolith 2 SoB-Warband engage Monolith 2 and win breaking them Nec-Vault sustain on Mission 5 kill breaking them Nec-Fighters land Nec-Tomb Blades engage Dominion through portal win by 2 breaking them SoB-Exorcist double 1 BM on Tomb Blades SoB-Warband engage Tomb Blades 1 kill each and win killing them but Warband breaks (Now we had an odd situation where we went sure if the engagement stalled, the warband only had one in FF and was killed, did I get supporting fire. We played I did) End of turn 1-1 SoB BTS, Nec Blitz All Rally except Warband Turn 4 SoB win roll off SoB-Exorcist advance 1 DC 2 BM on Vault SoB-Exorcist advance Vault dies Nec-Sentry sustain 1 kill 2 BM on Warband SoB-Lightning ground attack 1 BM on Obelisks Nec-Fighters ground attack 1 BM on Retributors SoB-Warband march Nec-Fighters land 1 BM SoB-Dominion double 1 BM on Obelisks breaking them Nec-Warriors engage through portal on Exorcist and they die SoB-Retributors double 1 BM on Sentry breaking it Nec-Monolith 3 double 1 BM on Dominion SoB- Mission SC double End of turn 3-2 SoB Blitz, T&H, BTS Nec Blitz, T&H My thoughts on the game well T-T took a similar list to his epicUK one with all fun teleporters but with a bit of everything, without any phase out the Sauteth teleported on the table then stayed pretty much bang in the middle of the board while we engage each other which is what sisters are good at. The impression I got was the fighters are nifty (and the one shot spaceship) being able to put a couple of portals any where on the table with 1+ initiative a 4+ save and some alright shooting. Its the MW ones I'm dreading. |
Author: | atension [ Sun Sep 20, 2015 11:44 pm ] |
Post subject: | Re: NetEA Sautekh Legion 1.0 (Developmental) vs Adeptas Soro |
Sounds like a really close match. Interested in your thoughts on the Vault and the C'tan. The teleporting Fearless WE in a group of warriors when I used it came off quite powerful though only being DC2 (and easily singled out) would go down to AT fire pretty easily. |
Author: | Tiny-Tim [ Mon Sep 21, 2015 7:32 am ] |
Post subject: | Re: NetEA Sautekh Legion 1.0 (Developmental) vs Adeptas Soro |
Thanks for writing up the report CAA. It was an interesting game. I certainly made new army mistakes, the Sentry Pylons should have teleported behind the cover, I should have activated the Shard at the beginning of turn 2 and we should have got the Tomb Blade engagement correct. However my thoughts on the army are that it was fun to play although I certainly needed to make my rally rolls otherwise it would have been a very quick game. The Night Scythes are an interesting unit and I found the portal to be critical in the final two turns to try and stretch out the game and go for a sneaky win. I think that the Vault is going to be difficult to test, it will probably see a lot of shots against it in the next few games however it might very well be a must take unit. We shall see. My saves were good and to hit rolls poor so definitely needs more game to even this out. I want to try out the Arks and also more Aircraft, there should be some stern tests for the Sisters over the next few weeks. |
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