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Knight World (NetEA v2.2.1 *APPROVED*)Vs Iyanden 4.2. http://www.tacticalwargames.net/taccmd/viewtopic.php?f=84&t=29728 |
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Author: | Kyrt [ Thu Jun 04, 2015 2:01 pm ] |
Post subject: | Re: Knight World (NetEA v2.2.1 *APPROVED*)Vs Iyanden 4.2. |
2 crits on the EoV,s nice. Think the Eldar had the worst of the luck (e.g. failing to activate the avatar too). I guess wraithlords aren't so great vs knights either. |
Author: | Tiny-Tim [ Thu Jun 04, 2015 3:23 pm ] |
Post subject: | Re: Knight World (NetEA v2.2.1 *APPROVED*)Vs Iyanden 4.2. |
Ouch painful battle for the Iyanden. Do you think that you over committed in the first turn? |
Author: | uvenlord [ Thu Jun 04, 2015 7:47 pm ] |
Post subject: | Re: Knight World (NetEA v2.2.1 *APPROVED*)Vs Iyanden 4.2. |
Kyrt wrote: Think the Eldar had the worst of the luck (e.g. failing to activate the avatar too) Must have been really really bad dice to miss a 1+ activation with a possible re-roll!! ![]() |
Author: | Ginger [ Thu Jun 04, 2015 9:30 pm ] |
Post subject: | Re: Knight World (NetEA v2.2.1 *APPROVED*)Vs Iyanden 4.2. |
A tough game, evidently. Did you draw any conclusions? |
Author: | Morsla [ Fri Jun 05, 2015 4:01 am ] |
Post subject: | Re: Knight World (NetEA v2.2.1 *APPROVED*)Vs Iyanden 4.2. |
Without any points discount for additional superheavies in a formation, would you take a formation of two Storm Serpents (only advantage seems to be allowing the unit to break forwards after losing one) or two separate units? The extra activation seems just too good to pass up. |
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