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Knight World 2.2 vs NetEA TAU - 2014-12-27 http://www.tacticalwargames.net/taccmd/viewtopic.php?f=84&t=28819 |
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Author: | Dave [ Tue Jan 06, 2015 3:49 pm ] |
Post subject: | Knight World 2.2 vs NetEA TAU - 2014-12-27 |
This one was quick and bloody for the Tau. The Knights managed to cripple their big AT and AA hitters early in Turn 1, which opened things up for assaults in turn 2 and 3. Code: Incompertus, 2985 POINTS Knight World (NetEA v2.2 *UNDER DEVELOPMENT*) ================================================== KNIGHT HOUSEHOLD [415] 4 Knight Paladin, Seneschal KNIGHT HOUSEHOLD [415] 4 Knight Paladin, Seneschal KNIGHT HOUSEHOLD [415] 4 Knight Errant, Seneschal CUSTODIAN HOUSEHOLD [350] 3 Knight Castellan CUSTODIAN HOUSEHOLD [350] 3 Knight Crusader LANCER HOUSEHOLD [590] 4 Knight Lancer, Baron THUNDERBOLT SQUADRON [150] 2 Thunderbolt Fighters THUNDERBOLT SQUADRON [150] 2 Thunderbolt Fighters THUNDERBOLT SQUADRON [150] 2 Thunderbolt Fighters Code: Incompertus, 3000 POINTS
Tau Third Phase Expansion (6.6 / NetEA Tournament Pack 2013) ================================================== CRISIS BATTLESUIT CADRE [350] 4 XV8 Crisis Battlesuit, Shas'o FIRE WARRIOR CADRE [350] 6 Fire Warriors, 3 Devilfish, Skyray, Bonded Team FIRE WARRIOR CADRE [325] 6 Fire Warriors, 3 Devilfish, Skyray ARMOUR SUPPORT GROUP [350] 5 Hammerhead gunship, Skyray ARMOUR SUPPORT GROUP [400] 6 Hammerhead gunship, Skyray BROADSIDE GROUP [325] 6 XV88 Broadsides PATHFINDER GROUP [200] 4 Pathfinders, 2 Devilfish RECON SKIMMER GROUP [175] 3 Tetra, 3 Piranha BARRACUDA SQUADRON [150] 2 Barracuda Fighters AX-1-0 SQUADRON [375] 2 Tiger Shark AX-1-0 |
Author: | Bellerophon [ Tue Jan 06, 2015 10:16 pm ] |
Post subject: | Re: Knight World 2.2 vs NetEA TAU - 2014-12-27 |
Seems like a fun game. It has reminded me that I have a fair few DRM Kraytonians that I brought a number of years ago. Was going to use them in FWC. Will have a look and work out what each unit can proxy. I may have to replace the infantry perhaps. Have you got a list at all of which DRM figures you proxied for different Tau unit? |
Author: | Dave [ Tue Jan 06, 2015 10:22 pm ] |
Post subject: | Re: Knight World 2.2 vs NetEA TAU - 2014-12-27 |
They're CaptPiett's. I think you used Andy's for the Pirhana's and Tetras, and the Kraytonians for the tanks. The infantry are OOP custom proxies. |
Author: | Bellerophon [ Tue Jan 06, 2015 10:56 pm ] |
Post subject: | Re: Knight World 2.2 vs NetEA TAU - 2014-12-27 |
Andys? If I replace the infantry I will probably use Onslaught as they look really good. Really need to have a read of the tau list and work out what I have and what are suitable for each vehicle and then can look at expanding them. What are they like to play against. |
Author: | captPiett [ Tue Jan 06, 2015 11:04 pm ] |
Post subject: | Re: Knight World 2.2 vs NetEA TAU - 2014-12-27 |
Dave's right, mainly DRM Kraytonians with after market proxies. This was not a fun game for the tau. They (I) were rolled up too quickly. Tau can be great to play against. They have wonderful shooting, but need to get their marker lights danger-close to be effective. Take out the marker light formations and you're halfway there. They are also designed to be bad at engagements. |
Author: | Bellerophon [ Wed Jan 07, 2015 12:04 am ] |
Post subject: | Re: Knight World 2.2 vs NetEA TAU - 2014-12-27 |
Seems like an interesting play style compared with my Orks. Do you know which Kraytonian figures you used for which Tau units? |
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