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Knight World vs Baran Siegemasters 3K
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=84&t=27952
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Author:  mordoten [ Wed Aug 06, 2014 11:40 am ]
Post subject:  Knight World vs Baran Siegemasters 3K

Armies and setup:

Incompertus, 2995 POINTS
Knight World (NetEA v2.1 *UNDER DEVELOPMENT*)
==================================================

KNIGHT HOUSEHOLD [415]
4 Knight Paladin, Seneschal

KNIGHT HOUSEHOLD [415]
4 Knight Paladin, Seneschal

LANCER HOUSEHOLD [525]
3 Knight Lancer, Baron

LANCER HOUSEHOLD [450]
4 Knight Lancer, Seneschal

HOWITZER BATTERY [175]
3 Howitzers, 3 Gun Emplacements

HOWITZER BATTERY [175]
3 Howitzers, 3 Gun Emplacements

MARAUDER SQUADRON [250]
2 Marauder Bombers

THUNDERBOLT SQUADRON [150]
2 Thunderbolt Fighters

THUNDERBOLT SQUADRON [150]
2 Thunderbolt Fighters

KNIGHT HOUSEHOLD [300]
3 Knight Errant

My oppoment:

Incompertus, 3000 POINTS
Baran Siege Masters (NetEA Tournament Pack 2013)
==================================================

REGIMENTAL HQ [450]
Supreme Commander, 9 Siege Infantry, Siege Infantry Platoon (6 Siege Infantry), Rapier Platoon (3 Rapier laser destroyer units), Griffon Battery (3 Griffons)

INFANTRY COMPANY [350]
Commander, 9 Siege Infantry, Griffon Battery (3 Griffons), Rapier Platoon (3 Rapier laser destroyer units), Sniper unit

INFANTRY COMPANY [325]
Commander, 9 Siege Infantry, Griffon Battery (3 Griffons), Rapier Platoon (3 Rapier laser destroyer units)

INFANTRY COMPANY [175]
Commander, 9 Siege Infantry

FORTIFIED POSITION [75]
Up to 50cm trenches, 50cm razor wire, plus 6 Gun Emplacements.

FORTIFIED POSITION [75]
Up to 50cm trenches, 50cm razor wire, plus 6 Gun Emplacements.

FLAK BATTERY [100]
3 Blitzen AA Guns, Gun Emplacements

ARTILLERY BATTERY [150]
3 Götterdämmerung Howitzers, 3 Bruenhilde

ARTILLERY BATTERY [150]
3 Götterdämmerung Howitzers, 3 Bruenhilde

ARTILLERY BATTERY [150]
3 Götterdämmerung Howitzers, 3 Bruenhilde

BOMBARD BATTERY [250]
3 Bombards

HEAVY TANK PLATOON [300]
6 Ragnarok Heavy Tanks

HEAVY TANK PLATOON [300]
6 Ragnarok Heavy Tanks

LIGHT TANK PLATOON [150]
6 Siegfried Light Tanks

Attachments:
setup.jpg
setup.jpg [ 339.79 KiB | Viewed 2010 times ]

Author:  mordoten [ Wed Aug 06, 2014 11:41 am ]
Post subject:  Re: Knight World vs Baran Siegemasters 3K

TURN 1: baran wins initiative.

B: artillery sustains on howitzers, kills 1 transporter (2BM).
B: artillery retains and sustains on other howitzers, kills 1 howitzer (2BM).
K: howitzers by blitz holds and regroups, shedding 3 BM.
B: artillery sustain on BTS-Lancers, 1DC is made (2BM).
K: Howitzers on right flank sustains on flak battery, kills 1 and breaks the formation.
B: inf co goes on OW.
K: thunderbolts ground attack bombards, 1 dies and the formation breaks.
B: inf co by blitz goes on OW.
K: thunderbolts ground attacks inf co on right flank, 1 stand is killed (2BM).
B: siegfrieds advance a little forward.
K: marauders ground atatck ragnaröks on right flank, 1 tank dies (2BM).
B: ragnaröks marshall, sheds both BM:s, and moves forward.
K: lancers on right flank doubles forward. OW-fire from inf co does 1DC (2BM) . Lancers fires back and does 1BM.
B: ragnaröks on left flank holds and regroups.
K: BTS-lancers doubles forward and fires on garrisoned inf co doing 1BM.
K: paladins on left flank doubles and fires on ragnaröks, 3 tanks dies and the formation breaks.
K: errant advance into forest in front of them.

END PHASE:

Ragnaröks rallies.
Flak battery rallies.
Bombards rallies.

Attachments:
END TURN 1.jpg
END TURN 1.jpg [ 382.65 KiB | Viewed 2009 times ]

Author:  mordoten [ Wed Aug 06, 2014 11:42 am ]
Post subject:  Re: Knight World vs Baran Siegemasters

Turn 2: Knights win initiative.

K: BTS-Lancers engages inf Co but looses the combat by 3 and withdraws backwards to the right.
K: lancers retain and engages the same inf co and winns by 1 for no losses. Te inf co, withdraws a little bu stays in trenches.
B: artillery sustains on paladins on left flanl doing 1BM.
B: artillery sustains onsame paladins only making 1BM.
K: paladins on right flank engages ragnaröks, kills all but 1 lone tank which withdraws behind artillery.
B: bombards holds and breaks.
K: howitzers sustain on flak battery, kills 1 and breaks the formation.
B: ragnaröks on left flank advances forward and fires on paladins, 1BM.
B: artillery retains, holds and regroups.
K: howitzers sustain on broken inf co, flak battery gets hit to and is wiped out. Only 1 stand dies due to BM in inf co.
B: siegfrieds on left flank holds and moves forward.
K: paladins on left flank marshalls, shedding all BM:s, and fires on siegfrieds doing1BM.
B: inf co doubles towards middle forest and fires on lancers doing 1BM.
K: marauders ground attacks inf co in forest killing 3 stands (5BM).
B: inf co by blitz doubles forward towards the right flank.
K: thunderbolts ground attacks siegfrieds doing 1BM.
B: reg hq doubles up on the hill on the left flank and fires on paladins, 1BM.
K: thunderbolts ground attacks siegfrieds, kills 2 tanks and breaks the formation.
K: errants advance forward and fires on reg hq, killing 1 stand (2BM).

END PHASE:

Inf co (BTS) rallies
Lone ragnarök rallies
Siegfrieds fail to rally.

Attachments:
END TURN 2.jpg
END TURN 2.jpg [ 375.8 KiB | Viewed 2009 times ]

Author:  mordoten [ Wed Aug 06, 2014 11:44 am ]
Post subject:  Re: Knight World vs Baran Siegemasters 3K

Turn 3: Barans win initiative.

B: artillery sustains with the help of SC on Lancers doing 1BM.
B: ragnaröks on lef flank tries to retain, holds and breaks.
K: marauders ground attacks reg hq, kills 7 stands and breaks the formation.
B: artillery sustains on paladins on left flank,1DC is made (2BM).
K: howitzers sustain on inf co, killing 1 stand (2BM).
K: paladins on righ flank retains and engages inf co (BTS), wins combat by 1 and consolidates forward to claim 1 T&H objective.
B: inf co in middle forest sustains on paladins, 3DC is made and 1 knight dies (4BM).
K: lancers engage inf co in middle forest, looses the combat by 2 and withdraws behind forest on right flank.
B: inf co doubles towards right flank and fires on paladins 1BM.
K: paladins on left flank fires on ragnaröks, kills 1 and breaks the formation.
K: howitzes sustain on inf co in forest, 3 stands die (4BM).
K: BTS-lancers doubles forward T&H objective and fires on inf co, breaking them.
K: thunderbolts ground attack reg hq, 3 stands die.
K: thunderbolts ground attacks reg hq, 2 stands die.
K: errants engage reg hq and wipes em out.

END PHASE:

Lancers rally
Bombards rally
Ragnaröks fail to rally
Siegfrieds rally
Ragnarök fails to rally
Inf co (BTS) rallies.


Kingts have. 1-0 lead (T&H) so on to turn 4!
Sorry for the shitty picture....

Attachments:
END TURN 3.jpg
END TURN 3.jpg [ 359.77 KiB | Viewed 2009 times ]

Author:  mordoten [ Wed Aug 06, 2014 1:07 pm ]
Post subject:  Re: Knight World vs Baran Siegemasters 3K

Turn 4: Barans win Initiative.

B: BTS-Inf co uses commander ability and drags a second inf co into an engagement with the BTS-Lancers. 23 dice rolls later the Knights are wiped out and the Barans claim the BTS objective.
K: Howitzers sustain on BTS-Inf co and kills 2 stands (3BM).
B: Artillery sustains on paladins on right flank, 1BM.
K: Howitzers sustain on Inf Co in midle forest, killing 3 stands (4BM).
B: Bombards sustain on errants, 1BM.
B: artillery retains and sustains on paladins on right flank, kills 1 and breaks the formation.
K: paladins on left flank advances up the hill and fires on siegfrieds, killing 2 and breaking the formation.
B: artillery sustains on errants doing 1DC (2BM).
K: Thunderbolts ground attack inf co, kills 2 stands and breaks the formation.
K: Thunderbolts stands down.
K: errants advance and wipes out broken inf co.
K: lancers on right flank advances and fires on broken siegfrieds, wiping them out.

END PHASE:

ragnarök rallies
bombards fail to rally
ragnarök rallies
paladins fail to rally

Barans has 1-0 lead with BTS. Wins by points victory 940 - 700.

Sorry, forgot to take photo of this round...

Author:  mordoten [ Wed Aug 06, 2014 8:18 pm ]
Post subject:  Re: Knight World vs Baran Siegemasters 3K

my thoughts. Bought lancers as 325 but forgot to pay 100 for each extra, only payed 90. bought houshold knights as same as before. they should be cheaper than lancers because they are the rank and file of the army.

Lancers felt great, not overpowered now with ony powerlance.

thought i had the game when it went to points count. Then i understood how damn cheap his units where! I was shocked that i lost!

Author:  mordoten [ Thu Aug 07, 2014 8:43 am ]
Post subject:  Re: Knight World vs Baran Siegemasters 3K

Thanks mate!

Author:  Commissar Holt [ Thu Aug 07, 2014 9:42 am ]
Post subject:  Re: Knight World vs Baran Siegemasters 3K

Thanks for the sharing!

There is something that confuses me though: This happened in the TURN 3.

"K: errants engage reg hq and wipes em out."
"Kingts have. 1-0 lead (T&H) so on to turn 4!"

Either the T&H is a mistype or BTS was not added to the knights score, which would mean a victory in TURN 3.

Anyway it was a good battle, I'm always interested how others do with Baran.

Author:  mordoten [ Thu Aug 07, 2014 1:18 pm ]
Post subject:  Re: Knight World vs Baran Siegemasters 3K

Well, the reg HQ wasn't the BTS. Or did i miss something with the rules of Barans?

Author:  kyussinchains [ Thu Aug 07, 2014 1:24 pm ]
Post subject:  Re: Knight World vs Baran Siegemasters 3K

yeah you get BTS for killing either Reg HQ or most expensive formation

Author:  mordoten [ Thu Aug 07, 2014 2:14 pm ]
Post subject:  Re: Knight World vs Baran Siegemasters 3K

Woohoo! Then it's a 2-0 win to the knights on turn 3 then! :-)

Author:  primarch [ Thu Aug 07, 2014 6:21 pm ]
Post subject:  Re: Knight World vs Baran Siegemasters 3K

Hi!

Great report!

Primarch

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