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NetEA EMPEROR’S CHILDREN 4.0X VS CODEX SM http://www.tacticalwargames.net/taccmd/viewtopic.php?f=84&t=26011 |
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Author: | captPiett [ Mon Sep 30, 2013 12:15 am ] |
Post subject: | NetEA EMPEROR’S CHILDREN 4.0X VS CODEX SM |
Playtest 1 of the new version Emperor’s Children 4.0 (experimental) Lists: Codex Space Marines, 3000 points (NetEA 2012 Tournament Pack): 1. Tactical, Supreme commander, hunters, rhinos (BTS) 2. Terminators, Chaplain 3. Vindicators 4. Tactical, dreadnought 5. Thunderhawk 6. Devastators, rhino 7. Bikes, Chaplain 8. Thunderbolts 9. Thunderbolts 10. Thunderbolts Emperor’s Children 4.0x, 2995 points: 1. Retinue, Warlord, Rhinos, Stalker 365 pts. 2. Retinue, 2 noise marine (replacements), rhinos, stalker, 340 pts 3. Retinue, 4 noise marine (replacements), rhinos, stalker, 365 pts 4. Armored company, 8 EC predators, 400 pts 5. Hell knights (6) 450 6. Questar 300 7. Questar 300 8. Chaos Thunderhawk 200 9. Retinue, dreadnought, icon bearer 300 |
Author: | captPiett [ Mon Sep 30, 2013 12:24 am ] |
Post subject: | Re: NetEA EMPEROR’S CHILDREN 4.0X VS CODEX SM |
(First) Impressions: I took all the fancy stuff I could cram into the list. As you can see, there were lots of noise marines, EC preds, and Slaanesh WE’s/knights. This also meant that I had no aircraft or daemons. The stalkers are a good AA option, but easily suppressed (if you’re not careful) and their range makes them a bit easier to avoid. They mostly just put BMs on the t-bolts until turn 4 when they actually shot something down. No complaints there. The disrupt on the preds and the noise marines didn’t seem to be all-powerful. Hell Knights were both resilient and powerful. These should perhaps be tested in/moved to the WE section (still at 0-1 FMs). The Scout titans seemed almost OTT with how fast they are and how much firepower they had. I was bee-bopping and scattin’ all over the place with them. 8 Shots is definitely more than enough for a scout titan FM. My impression is that they should stay at 1/FM. On the fearless T-hawk: I put a retinue with dreadnought and icon bearer (mainly due to extra points) in this one and sent it against Dave’s BTS. Even with prepping the assault by laying BMs and avoiding support fire, I lost the assault (assassinating his SC in the process). I did not lose the T-hawk, so the difference was that the hackdowns went on the transported FM. The result was a fairly useless FM of one CSM+icon bearer and a dreadnought. The T-hawk left to come back later as a bomber. So, I don’t see this combo as world-beating. Other load outs definitely still need to be tested IMO. If the air assault works, you have the same result as with the codex SM. If the assault fails, more hackdowns go on the transported FM and the T-hawk likely survives to do ground attacks in later turns. Testing will reveal if this is overpowered or not. Dave’s dice were not his friend that night. If he had rolled a bit more average the results may have been different. Maybe the assault on his BTS would have resulted in a victory for the EC (7 saves on 9 hits, grrrr), but the termies would have saved more and perhaps been effective for a second turn, as an example. |
Author: | Dave [ Mon Sep 30, 2013 12:54 am ] |
Post subject: | Re: NetEA EMPEROR’S CHILDREN 4.0X VS CODEX SM |
Here's what I used: http://traitor-legion.appspot.com/choos ... 49~549~549 |
Author: | captPiett [ Mon Sep 30, 2013 1:00 am ] |
Post subject: | Re: NetEA EMPEROR’S CHILDREN 4.0X VS CODEX SM |
Oops, forgot the scouts |
Author: | Commissar Holt [ Mon Sep 30, 2013 1:49 am ] |
Post subject: | Re: NetEA EMPEROR’S CHILDREN 4.0X VS CODEX SM |
Very good report, fancy pics, clearly understood the tactical flow of the battle. It was enjoyable to read that. Gladdens to see Emperor's Children in action. Nicely painted, although Snowflake needs some dry brush here and there. ![]() |
Author: | Onyx [ Mon Sep 30, 2013 1:53 am ] |
Post subject: | Re: NetEA EMPEROR’S CHILDREN 4.0X VS CODEX SM |
captPiett wrote: The BTS advances, and takes out a Hell Knight DC on a crossfire. Dave’s a jerk. ![]() Good looking report, thanks guys. |
Author: | robbypk [ Mon Sep 30, 2013 2:26 am ] |
Post subject: | Re: NetEA EMPEROR’S CHILDREN 4.0X VS CODEX SM |
My god, Dave's dice performed only average? ....or - shockingly - below average?? The horror.... The horror... |
Author: | caregadras [ Mon Sep 30, 2013 8:24 am ] |
Post subject: | Re: NetEA EMPEROR’S CHILDREN 4.0X VS CODEX SM |
great report and beautiful painted armies! |
Author: | Ginger [ Mon Sep 30, 2013 12:00 pm ] |
Post subject: | Re: NetEA EMPEROR’S CHILDREN 4.0X VS CODEX SM |
captPiett wrote: (First) Impressions: I am very unsure about the "Fearless" THawk. On the fearless T-hawk: I put a retinue with dreadnought and icon bearer (mainly due to extra points) in this one and sent it against Dave’s BTS. Even with prepping the assault by laying BMs and avoiding support fire, I lost the assault (assassinating his SC in the process). I did not lose the T-hawk, so the difference was that the hackdowns went on the transported FM. The result was a fairly useless FM of one CSM+icon bearer and a dreadnought. The T-hawk left to come back later as a bomber. So, I don’t see this combo as world-beating. Other load outs definitely still need to be tested IMO. If the air assault works, you have the same result as with the codex SM. If the assault fails, more hackdowns go on the transported FM and the T-hawk likely survives to do ground attacks in later turns. Testing will reveal if this is overpowered or not. The 'normal' THawk is well understood and tested in the Marines for decades and considered balanced. Fearless adds nothing except to skew the results against the Chaos player. In this case two of the retinue would have survived as the Hack-down BMs could be placed on the THawk. which in turn may have proved more advantageous later on once the formation rallied. |
Author: | Tiny-Tim [ Mon Sep 30, 2013 1:36 pm ] |
Post subject: | Re: NetEA EMPEROR’S CHILDREN 4.0X VS CODEX SM |
Thanks for the report. I'll admit that I'm disappointed with the loss of Defilers from the list and also surprised as to the knights. Time will tell as to just how good they are. |
Author: | Dez [ Tue Oct 08, 2013 10:40 pm ] |
Post subject: | Re: NetEA EMPEROR’S CHILDREN 4.0X VS CODEX SM |
I enjoyed reading this report and the plethora of pictures really helped to understand what was going on. |
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