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Battle 8863 Ursae III (test of knights 1.4b & Armorbreaker) http://www.tacticalwargames.net/taccmd/viewtopic.php?f=84&t=25351 |
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Author: | caregadras [ Fri Jun 14, 2013 2:45 pm ] |
Post subject: | Re: Battle 8863 Ursae III (test of knights 1.4b & Armorbreak |
Epic Match! from what I saw was a game fought on both sides! Great match, great report. Fortuna imperatrix mundi!!! ![]() ![]() |
Author: | caregadras [ Fri Jun 14, 2013 3:01 pm ] |
Post subject: | Re: Battle 8863 Ursae III (test of knights 1.4b & Armorbreak |
heheheh, in my long epic player story, I saw (not me) dice fly out the window, after 7 2+ activation test fail. For the tunnellers rule we, in the next battle, will use this: http://www.caputofrancesco.com/eatotalwar/squatandimperial_tunnellers_rules.zip with some little change, because is a scenario, the tunneller TBM will move 45cm per turn for the scheduled emersion point. |
Author: | caregadras [ Fri Jun 14, 2013 4:29 pm ] |
Post subject: | Re: Battle 8863 Ursae III (test of knights 1.4b & Armorbreak |
Cremated!! ahhahaha!! Terrible! ![]() Actually we are playing (not many games, to be precise) this list (I've find it here in TC). Attachment: We have done 2 - 3 games, and it work fine. |
Author: | caregadras [ Sat Jun 15, 2013 10:26 am ] |
Post subject: | Re: Battle 8863 Ursae III (test of knights 1.4b & Armorbreak |
I'm curious! Could you please share me the list you are using? all 4? Thanks! ![]() |
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