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Steel Legion vs Space Wolves 3K http://www.tacticalwargames.net/taccmd/viewtopic.php?f=84&t=23401 |
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Author: | fredmans [ Tue Jun 05, 2012 4:57 am ] |
Post subject: | Steel Legion vs Space Wolves 3K |
Steel Legion Regimental HQ Company – 500 Baneblade Company w. 2 Ogryns – 550 (BTS) Infantry Company w. Support Squad – 350 Infantry Company w 1 Sniper – 275 Manticore Battery – 250 Sentinel Platoon – 100 Rough Rider Platoon – 150 Flak Battery – 150 Thunderbolts – 150 Marauder Bombers – 250 Warhound Titan – 275 Space Wolves Great Company, +2 Grey Hunters, Wolf Guard Terminator w. Wolf Lord, Venerable Dreadnought (drop pods) – 575 (BTS) Great Company, +2 Grey Hunters, Wolf Guard Terminator w. Rune Priest (drop pods) - 450 Strike Cruiser - 200 Swiftclaws (6 Attack Bikes) - 200 Wolf Scouts – 225 Wolf Guard Terminators w. Lord – 375 Long Fangs w. Rhinos – 300 Skyclaws w. Lord – 275 Fenrisian Wolves – 150 Blood Claws, +2 Blood Claws in Rhinos - 250 ![]() Battlefield and objectives Setup Strike Cruiser set to arrive in turn 2 ![]() Guards garrison both Infantry Companys on both sides of town centre. Both are set on Overwatch. ![]() |
Author: | fredmans [ Tue Jun 05, 2012 5:00 am ] |
Post subject: | Re: Steel Legion vs Space Wolves 3K |
Turn 1 – (no teleport) Marines win strategy – guards go first G1 – Manticore battery fails activation, removes BM M2 – Thunderwolves double into buildings. G3 – Marauders ground strike vs Attack Bikes. 0 kills. M4 – Attack Bikes Marshal, moves, removes all BM:s. G5 – Thunderbolts ground strike vs Attack Bikes. 1 Kill. ![]() M6 – Longfangs double into city, attacks Infantry Company, 1 kill for 2BMs G7 – Warhound advances, fires at Longfangs, killing 3 Marines and a Rhino. Longfangs break and withdraws to backfield ruins. ![]() M8 – Bloodclaws fail activation, move up the flank. G9 – Sentinels go on Overwatch M10 – Skyclaws double up ahead of Attack Bikes G11 – Regimental HQ doubles up to centre of town, miserably fails to hurt Skyclaws G12 – Hydras double up to protect Regimental HQ, adding BM to Skyclaws. G13 – Baneblades advance, fires ineffectively at Fenrisian Wolves G14 – Rough Riders double to screen Baneblades Rally phase: Longfangs remain broken. Bloodclaws in Rhinos fail. Infantry Company sheds 2/2 BMs |
Author: | fredmans [ Tue Jun 05, 2012 5:06 am ] |
Post subject: | Re: Steel Legion vs Space Wolves 3K |
Turn 2 Wolf Guard Terminators teleport in position to engage Infantry Company in city. Guards win strategy roll. Guards go first. G1 – Manticores sustain on Skyclaws and Swiftclaws, kill three Skyclaws. ![]() G2 – Regimental HQ retains, using re-roll to engage Skyclaws. 0 kills on both sides, guards lead 4-0, wins by six, Skyclaws are destroyed. ![]() M3 – Terminators engage Infantry Company + Warhound. Infantry Company OW, 2 hits for 2 kills, Terminators break and withdraw behind corner hill ![]() G4 – Thunderbolts ground strike at Swiftclaws, killing none. ![]() M5 –Swiftclaws advance, fires at Hydras, kills one. Hydras break, retreat behind forward corner hill. ![]() G6 – Baneblades go on Overwatch M7 – Strike Cruiser arrives. Bombardment of Strategically Important but Undefended Bridge. ![]() Drop pods land. Deathstrikes take out one guardsman for a total of 3 BMs ![]() M8 – Marines retain. Both Great Companies declares a combined assault. Overwatch takes out one grey hunter. Guards are wiped. Great Companies consolidate into woods and brush respectively. ![]() G9 – Warhound advances, kills Attack bike, breaking them. Attack Bikes withdraw behind backfield buildings. M10 – Blood Claws double into ruins. Baneblades overwatch, killing five. ![]() G11 – Sentinels double to screen Baneblades. M12 – Fenrisian Wolves assault Rough Riders, 0-0, Baneblades kill four in support fire. Fenrisian Wolves are wiped. G13 – Marauder Bombers ground strike Great Company in woods for 0 kills. Rally: Longfangs and Swiftclaws remain broken. Bloodclaws fail rally. Hydras rally. |
Author: | fredmans [ Tue Jun 05, 2012 5:10 am ] |
Post subject: | Re: Steel Legion vs Space Wolves 3K |
Turn 3 Wolfscouts teleport on Guard Blitz. Space Wolves win strategy roll, choose to go first. M1 – Great companies declares combined assault against intermingled Sentinels and Baneblades. Assault ends 6-6. Marines win CR by 2. Baneblades withdraws behind corner hill. RR takes another BM. Great companies consolidates back into cover, but do not manage to contest objective. ![]() ![]() M2 – Blood Claws retain, secure Marine blitz. ![]() G3 – Hydras advance, takes a potshot at Longfangs, kills one, eliminating the second while securing offensive Take &Hold. ![]() M4 – Wolfscouts advance, lay BM on Manticores. G5 – Manticores advance, lay BM on Wolf scouts. G6 – Rough Riders fail activation, hold, move to capture offensive Take & Hold ![]() G7 – Thunderbolts ground strike Wolfscouts for BMs G8 – Marauder Bombers break Wolfscouts, finally killing one. G9 – Warhound marches back to Guard blitz. G10 – Infantry company doubles, securing defensive Take & Hold G11 – Regimental HQ secures last defensive objective for DtF. ![]() Guards win 2-0: Defend the Flag, Take & Hold. |
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