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EA Tau 6.01 vs. NetEA Steel Legion

 Post subject: EA Tau 6.01 vs. NetEA Steel Legion
PostPosted: Thu Oct 22, 2009 12:35 am 
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Played my first game under 6.01 today, versus Ryan (Jstr19).


Here's my army:

Tank Company - 650
Hydra - 50

Infantry Company - 250

Reg HQ. Infantry Company - 500
Hydra - 50

Baneblade (using up-gunned WYSIWYG stats) - 200

Shadowsword - 200

Basilisk Platoon - 250

Storm Troopers - 200

Warhound - 250

Warhound - 250

Thunderbolt Squadron - 150

Total : 3000pts
Activations : 10




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 Post subject: EA Tau 6.01 vs. NetEA Steel Legion
PostPosted: Thu Oct 22, 2009 12:46 am 
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Crisis Battlesuit Cadre - 250
Supreme Commander - 100
2x Extra Crisis Suits - 100

Fire Warrior Cadre (Mechanised) - 225
Skyray - 100

Fire Warrior Cadre (Mechanised) - 225
Skyray - 100

Stealth Group - 275

Broadside Group - 300

Recon Skimmer Group - 150

Recon Skimmer Group - 150

Recon Skimmer Group - 150

Armour Support Group - 250
2x extra Hammerheads - 125

Barracuda Squadron - 150

AX-1-0 Squadron - 350


Total : 3000pts
Activations : 11

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 Post subject: EA Tau 6.01 vs. NetEA Steel Legion
PostPosted: Thu Oct 22, 2009 12:49 am 
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I didn't do a blow-by-blow record of the battle, so the following will be from memory, covering highlights and notable occurances.

My plan was to try and cripple Ryan's Markerlight ability as objective number one, and deal with his Fire Warrior formations as objective number two. Other formations were to be dealt with on an ad-hoc basis, as it's hard to make a plan to try and deal with Crisis Suits or Hammerheads as they're so fast it's hard to plan ahead, and it's just plain difficult to kill Broadside suits!



We were playing at a new club this evening and I forgot to bring any terrain, so the bits of road are each counts-as patches of woods, and the three black objects in the centre of the board are buildings.




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 Post subject: EA Tau 6.01 vs. NetEA Steel Legion
PostPosted: Thu Oct 22, 2009 1:21 am 
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Turn 1, Deployment:

CLICK HERE FOR FULL SIZE VERSION




Notable events this turn, not in sequence:

Strategy Rating : STEEL LEGION!


Storm Troopers engaged and broke the recon formation opposite them.

The way now clear of Markerlight pickets, Warhound Avernus Ultra Doubles to shoot the Fire Warrior formation opposite it, laying 2 hits with the VMB (on 6's!) and one hit with the Plasma Blastgun, which due to a rash of failed saves ultimately results in only two Fire Warrior units and a single Devilfish surviving at the end of the turn. Ryan shall not be gambling by putting Fire Warriors inside Devilfish in future, I suspect! His other formation was deployed outside of their Devilfish mind you.

Basilisks bombarded and broke the most distant recon formation (the one that unwisely bunched up).

Thunderbolts came on and shot up the third recon formation (noticing a theme here? :) ), only to be bounced on and shot down moments later by the Barracudas.

Shadowsword failed to activate, and shot and killed a recon skimmer that was in range.

AX-1-0 Squadron came on and killed Warhound Avernus Maxima from a standing start (fully shielded), before it had a chance to activate.

Leman Russ killed a single Crisis Suit unit.

Broadsides killed two Leman Russ.

Hammerheads fail to activate and move to begin a flanking action.

Reg Hq Co. moves to put its Hydra in the way of the departing AX-1-0 Squadron. In the end phase lays one hit which is saved.


No Tau recon formations rally (all three are now broken). Broken Fire Warriors do not rally. All other Tau rally.

All IG with BM's (Storm Troopers and Tank Co.) rally.




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 Post subject: EA Tau 6.01 vs. NetEA Steel Legion
PostPosted: Thu Oct 22, 2009 2:03 am 
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Turn 1 had seen the Tau take a mauling, though in return they had destroyed an Imperial Titan and shot down the Imperial aircraft, now they alone ruled the skies!

Confident of getting the first order, Ryan teleported his Stealth Suits to threaten the Basilisks, and we rolled for who would start the turn...

CLICK HERE FOR FULL SIZE VERSION


Again, notable events, not strictly in the order they actually happened...


Strategy Roll : STEEL LEGION!


Jubilant at having gotten the jump on the normally agile Tau, the Tank Company Advanced to the rear, and killed four of the six Stealth units menacing their artillery, saving the Basilisk platoon.

Incensed by the destruction of their Stealth teams, the Tau sprung a trap on the Guard's right flank:

- The Fire Warrior formation Doubled around behind the Reg HQ, markerlighting it with their Skyray and killing some infantry and tanks.

- The Crisis formation Doubled to stand in front of the Reg HQ, and with the Skyray providing 'supporting fire' in the form of a Markerlight, put the Reg HQ in a Crossfire and proceeded to kill even more Human infantry.



The above is exactly how I hoped the new Markerlight rule would incentivise the Tau to make bold two-stage attacks in a similar manner to the Double-to-Shoot/Engagement/Support tactic works for other more Engagement-focused armies, and I'm pleased that we had such a perfect example happen in this game.



The Reg HQ. retreated to the centre of the board with a third of its vehicles destroyed, and only 5 infantry units remaining... the Tau's unexpectedly fluid flank attack now left the Imperial line in danger of being turned.

The Imperials stopped advancing, and turned the full weight of their power on the flank attack.

The Baneblade opened fire on the Crisis Suits, killing two (including the Tau Supreme Commander!) and breaking the formation.

The Basilisks attempted to sustain fire at the flanking Fire Warriors, but clearly still shaken from their brush with death at the hands of the Stealth formation, failed and only managed a 'Hold' level attack against the Fire Warriors, still managing to kill a couple of units.

The AX-1-0s attempted to stem the Imperial retribution but, still shaken from the previous turn, refused to enter the battle zone.

The Shadowsword attempted to attack the flanking Crisis Suits, but failed to understand its orders and instead killed a single Broadside suit.

Hammerheads on the flank inflict 2DC of damage on the Baneblade, breaking it.

Attempting to disrupt its ability to take orders, the Barracudas strafe the remaining Warhound, stripping a shield.

Undeterred the Warhound Engaged and killed a unit of Fire Warriors from the recently-rallied Mech. formation, which broke the formation, sending it fleeing into the corner of the board. The Tau came close to winning this Engagement as the Warhound failed to hit and only won the Engagement by a margin of 1!

Storm Troopers Engage the recon formation near them for a second time, this time wiping them out.

Barracudas leave unmolested.

====

Stealth Suit formation rallies.
Fire Warrior formation near the Warhound rallies.
Crisis formation fails to rally.
Remaining two recon formations fail to rally.
Broadsides rally, dropping some BM's.
Flanking Fire Warrior formation rallies, dropping some BM's.

Baneblade rallies.
Shadowsword fails to rally and keeps its BM.
Needing a re-roll, the Reg HQ. rallies.
Storm Trooper formation drops its BM.




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 Post subject: EA Tau 6.01 vs. NetEA Steel Legion
PostPosted: Thu Oct 22, 2009 2:04 am 
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The second half of the batrep will come tomorrow...

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 Post subject: EA Tau 6.01 vs. NetEA Steel Legion
PostPosted: Thu Oct 22, 2009 6:00 am 
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Quote: 

The above is exactly how I hoped the new Markerlight rule would incentivise the Tau to make bold two-stage attacks in a similar manner to the Double-to-Shoot/Engagement/Support tactic works for other more Engagement-focused armies, and I'm pleased that we had such a perfect example happen in this game

I find it to be excellent when you use a co-ordinated fire action with Tetras and Crisis. Tetras zip forward to Markerlight and Crossfire, then the suits can zip in for the +1 to hit and -1 to save MW shooting, all in one action. If you're lucky you can jump the suits back into any cover nearby.

I think the sparsity of terrain for this table had a big effect so far on the game for both sides.

It's interesting your first action wasn't to CAP the Thunderbolts so you could bounce the AX1-0. Were you more concerned by the Recon formations?





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 Post subject: EA Tau 6.01 vs. NetEA Steel Legion
PostPosted: Thu Oct 22, 2009 8:23 am 
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You trotted along tot he perseverance? Do they still serve food?

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 Post subject: EA Tau 6.01 vs. NetEA Steel Legion
PostPosted: Thu Oct 22, 2009 1:42 pm 
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Quote: (Dobbsy @ Oct. 22 2009, 06:00 )

It's interesting your first action wasn't to CAP the Thunderbolts so you could bounce the AX1-0. Were you more concerned by the Recon formations?

Aye, my plan was to go after the Recon formations with everything I had for the first turn... though I was disappointed to lose both Thunderbolts to only 2 AA hits!

Quote: 

Quote: 

The above is exactly how I hoped the new Markerlight rule would incentivise the Tau to make bold two-stage attacks in a similar manner to the Double-to-Shoot/Engagement/Support tactic works for other more Engagement-focused armies, and I'm pleased that we had such a perfect example happen in this game

I find it to be excellent when you use a co-ordinated fire action with Tetras and Crisis. Tetras zip forward to Markerlight and Crossfire, then the suits can zip in for the +1 to hit and -1 to save MW shooting, all in one action. If you're lucky you can jump the suits back into any cover nearby.

After their shooting action, the suits jumped into the terrain recently abandoned by the fleeing Reg HQ. company. :)


Quote: 

I think the sparsity of terrain for this table had a big effect so far on the game for both sides.

Although it is a bit sparser than we'd usually use, effectively we had 1 large hill (which Ryan hid behind a lot!), 3 buildings, and 7 Woods... so not completely empty at least.

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 Post subject: EA Tau 6.01 vs. NetEA Steel Legion
PostPosted: Thu Oct 22, 2009 1:43 pm 
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Quote: (The_Real_Chris @ Oct. 22 2009, 08:23 )

You trotted along tot he perseverance? Do they still serve food?

Yep that's the place, no idea about food though.

Until I have my tuesdays free again it'll be the perseverance for much of my Epic gaming.

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 Post subject: EA Tau 6.01 vs. NetEA Steel Legion
PostPosted: Thu Oct 22, 2009 2:26 pm 
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Turn 2 had seen the Imperials continue to control the left side of their advance, but their right flank had been bloodied by the Tau, as now just a single very damaged Baneblade and a Shadowsword stood anchoring the Imperial right flank.

Within an ace of cracking the Imperial line, the Tau were confident that they could consolidate on the gains they had made on the previous turn, moving with greater initiative than the slow Imperial Guardsmen...

START OF TURN 3 - CLICK TO VIEW LARGER VERSION


As before, events may not strictly be in the order they actually occured...


Strategy Roll: STEEL LEGION!

Again acting with uncharacteristic speed, the Guardsmen moved first, rampaging at full speed towards the confident Tau.

Despite failing an initative test, The Baneblade's weapons roared, hammering the Fire Warrior formation menacing the right flank and killing most of them, forcing the others to retreat, broken.

The Hammerheads on the right flank moved forwards, hittin the badly damaged Baneblade twice but not penetrating its thick armour.

The Shadowsword (with encouragement from the Supreme Commander) Advanced around the nearby wood/road to take a shot at the Broken Crisis formation... a single kill would claim the BTS goal for the Imperials, but the mighty Volcano Cannon missed and only a single unit of Crisis Suits fled the battlefield in fear.

The remaining Warhound strode across the battlefield, firing its recharged Plasma weapon at the Broadsides in cover, killing one Battlesuit and breaking the rest.

The Basilisks attempted to fire at the Crisis Suits, failed their test and were forced to fire direct, killing one of the Stealth units still lurking about on the left flank, breaking the formation.

The Reg HQ moved to claim the Tau Blitz.

In response, the AX-1-0 squadron strafed them, killing several infantry units and Chimeras, breaking the formation, sending it retreating to a nearby wood/road.

The Tank Company Doubled up the centre, breaking a Recon formation.

The Barracudas refused to enter play.



The turn was over, and the Tau had been severely mauled, but the intervention of the the AX-1-0s had dropped the Imperial score from 2-0 to 1-0, forcing a fourth turn.

The AX-1-0s fly over the tank company, taking a BM and shrugging off two hits from a Hydra.

For the Tau, everything now depended on rallying some formations for a final push.

=====

One Tau Recon formation on the left flank rallies.
The final Stealth unit fails to rally.
Sensing the Imperial Reg Hq nearby, the Broadsides fail to rally.
The Crisis formation failed to rally.
The Fire Warrior formation on the right flank failed to rally.
The Fire Warrior formation (one Devilfish and one FW unit) rallies.

The Imperial Reg HQ rallies.
The Baneblade fails to shed its Blast Marker.
All other Imperial formations shed all BM's.

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 Post subject: EA Tau 6.01 vs. NetEA Steel Legion
PostPosted: Thu Oct 22, 2009 2:48 pm 
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The third turn's end phase (lack of rallying any important formations) had been disasterous for the Tau, but still they refused to yeild and fought on with their remaining assets.


START OF TURN FOUR - CLICK TO SEE BIGGER VERSION



Strategy Roll : TAU!


Finally winning the first order of the turn (although it required a tie to do so!), the Tau went on the offensive.

The Barracudas screamed in, hitting and breaking the Basilisk Platoon.

The AX-1-0 squadron flashed overhead, hitting the Shadowsword with one shot but only doing a single point of damage.

The Shadowsword attempted to Advance, which would allow it to shoot at the broken Crisis formation, where again a single kill would grant the BTS goal to the Imperial forces... it rolls a 1. With the Supreme Commander's intervention... it rolls a 2. Thanks to the AX-1-0 strike that is not good enough, and the Shadowsword's crew break, retreating towards the centre of the board.

The Tau Hammerheads spread out to claim the Blitz objective and a second objective, then pop up above the wood/road and furiously lash fire down at the nearby Baneblade, which again passes its saving throws.

The Baneblade, with 2BM's on it and only 1DC remaining, passes its activation test, Doubles around the wood/road to contest one of the objectives the Hammerheads are claiming, then sets its aim towards the Crisis formation. Two hits, of which one becomes a kill, wiping out the Crisis formation and granting BTS to the Imperium.

The remainder of the turn is a series of mopping up actions for the Imperium as they spread out in seek&destroy missions against the remaining active Tau forces (a recon formation and a Fire Warrior formation), which are quickly vanquished, and claim several objectives.

The Reg HQ attempts to bring down the Hammerhead formation in order to stop them claiming the Imperial Blitz goal and also leave no unbroken enemies in the Imperial table half, but fails, only destroying a single skimming tank.

And so, the battle ends.




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 Post subject: EA Tau 6.01 vs. NetEA Steel Legion
PostPosted: Thu Oct 22, 2009 3:02 pm 
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And so the battle was ended. We didn't roll for rallying as it wouldn't affect anything either way, and we didn't disengage the aircraft.

END OF TURN 4 - CLICK FOR BIGGER VERSION


The final score:

Steel Legion : 3 (BTS, Blitz, Two in his half)
Tau : 1 ( Blitz)



Victory to the Imperium!

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 Post subject: EA Tau 6.01 vs. NetEA Steel Legion
PostPosted: Thu Oct 22, 2009 3:05 pm 
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Most of the Tau Dead (a few more can be seen on the upper left of the end-of-game photo):




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 Post subject: EA Tau 6.01 vs. NetEA Steel Legion
PostPosted: Thu Oct 22, 2009 3:06 pm 
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The Imperial Dead:


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