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World Eaters V0.8 vs Eldar http://www.tacticalwargames.net/taccmd/viewtopic.php?f=84&t=16312 |
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Author: | frogbear [ Sun Aug 02, 2009 11:41 am ] |
Post subject: | World Eaters V0.8 vs Eldar |
02/08/09 Army Lists World Eaters V0.8      Army List: World_Eaters_v0.8.pdf           Discussion thread: http://www.tacticalwargames.net/forums....291;hl= Eldar (Biel Tan) – 2008 Change version Book Frogbear – World Eaters v0.8  3000 points (7-8 Activations) - Berzerkers(1) +Dreadclaws – 375 - Berzerkers(2) +Dreadclaws, Blood Lord, Dreadnought, Daemonic Pact  500 - Terminators(1)* +Teleport, Extra Terminator 550 - Terminators(2)* +Teleport, Daemonic Focus 475 - Doom Blasters 325 - Assault Engines (2xCauldron of Blood, 2x Death Dealer) 325 - Bloodletters x5 100 - Hellblades 200 - Strike Cruiser 150 *Terminators reduced for FF4+ for this game Drew - Eldar (Biel Tan)  3000 Points (8 Activations) - Swooping Hawks(1) +Exarch 350 - Swooping Hawks(2) +Exarch 350 - Shining Spears(1) +Exarch 350 - Shining Spears(2) +Exarch 350 - Warlock Titan (Psychic Lance+Power Fist) 850 - Dark Reapers +Autarch,Exarch 400 - 2xNight Spinner(1) + Firestorm 175 - 2xNight Spinner(2) + Firestorm 175 Pre-game table set-up (corner deployments) Doom Blasters garrison with overwatch next to middle city Block. Dark Reapers garrison with overwatch in back right city block World Eater Setup I love these models!! Eldar Set-up Turn 1 Terminators(1) teleport in front of both units of Nightspinners. No BM. World Eaters win initiative - Terminators charge intermingles Nightspinner formations. Dark Reapers open up with overwatch killing 1 terminator. Fire fight ensues. Termies kill 1 Spinner and Spinners get zero kills. Nightspinners win the combat by 2. Termies being Fearless stay where they are. - Doom Blasters retain the initiative. Double and shoot at Nightspinners putting 2BM on each unit. Nightspinner(1) unit broken and move to back city block. - Shining Spears(1) double towards the Nightspinners. Cannot shoot termies as over 10cm of terrain. - Helltalons GA Shining Spears(2). AA from Warlock destroys 1 Helltalon. The other 2 kill 2 Shining Spears. - Shining Spears(2) Marshall toward objective in middle and remove all BM - Daemon Assault Engines March toward and along centre city block - Warlock doubles toward Daemon Assault Engines - Nightspinner(2) doubles, fails their dangerous terrain test and become broken. They then double back to back city block along with Nightspinner(1) Rally Phase: - Nightspinner(1) fails to rally - Nightspinner(2) fails to rally - Terminators(1) rally - All other units succeed in removing BM End of Turn 1 Choas Overview Eldar Overview |
Author: | frogbear [ Sun Aug 02, 2009 11:42 am ] |
Post subject: | World Eaters V0.8 vs Eldar |
Turn 2 Termies(2) teleport behind Dark Reapers in city block Swooping Hawks(1) teleport near Doom Blasters Swooping Hawks(2) teleport near Chaos Blitz World Eaters win initiative - Terminators(2) engage Dark Reapers and wipe them out losing 1 themselves. - Doom Blaster retains and fails activation. Under Blood Rage rule, shoots at the Swooping Hawks(1) at -2 (-1 Blood Rage, -1 cover) for no hits and 1 BM - Warlock Doubles and shoots at daemon Assault Engines killing 1 Cauldron of Blood - Shining Spears(2) retain and engage Daemon Assault Engines. Daemon Assault engines counter charge and both Death Dealers die due to dangerous terrain tests !! Ensuing combat sees lone Cauldron of Blood dying. - Terminators(1) double to offer support to Doom Blasters and fire on Swooping Hawks(1). No hits. - Hellblades attempt to retain and fail to activate so stand down - Swooping Hawks(2) Fail to activate and Marshall move towards Doom Blasters. - Strike Cruiser enters the battlefield. Pin Point attacks Warlock and causes 3 wounds and a critical removing its holofield projector.  Then it deploys the Dreadclaws. Points of Dreadclaw entry. Blue marker is the marker point. Yellow counters are the 2 drop points. The objective counter is where the orbital bombardment hit with nothing being effected. After Dreadclaws land – Salute proudly supplied by Morgan - Berserkers(2) retain the initiative, summon 5 Bloodletters and Engage the Warlock titan for the BTS. Combat ensues. Warlock kills 5 World eater bases and 2 Bloodletters before being taken down by savage Bloodletters. Berserker(2) become broken and double to city block towards own BTS. The summoning - substitute Daemons for the Bloodletters (I really need to do some glueing) ..and the Charge (notice the brave Blood Lord at the back trying to survive the inevitable FF salvo). - Swooping Hawks(1) Engage Berserkers(1) in a fire fight. Berserkers lose 1 model and the combat to no Swooping Hawk losses. Rally Phase - Nightspinner(1) fail to rally - Berserkers(2) Rally and then break again after daemons disappear (stupid rule!!) - All other units successfully remove BM or Rally End of Turn 2 Turn 3 Eldar win initiative. - Swooping Hawks(2) double towards Terminators(1) & Doom Blasters - Shining Spears(1) Engage Terminators(1) and Doom Blasters as an intermingled formation in a clipping firefight. 2 Terminators die to 1 Shining Spear. Intermingled formation loses combat. Doom Blasters double towards own Blitz. Terminators jump into back end crater. - Hellblades GA Nightspinners(2) wiping them out. - Swooping Hawks(1) Engage Berserkers(1) in a firefight killing 4 and losing 1. Berserkers(1) break and double back towards Blitz. - Terminators(2) Engage Nightspinners(1) wiping them out and consolidating to Blitz - Shining Spears(2) Engage berserkers(2) and kill 1. Blood Lord survives (this move lost the Eldar player the game as they were meant to head towards the Blitz and gain 2 objectives in the process. End of Turn 3 Game Over Eldar – 0 Points World Eaters – 2 Points (BTS + Blitz) In Hindsight - Looking back, first turn, the Doom Blasters should have acted before the Terminators. The resulting combat could have been quite different. - The Eldar made a huge tactical error not using Shining Spears(2) to gain the Blitz. This was partly due to a phone call he had in the middle of his turn, and the eagerness to kill the Blood Lord. We did decide to play it out again by allowing  Shining Spears(2) to get Blitz and Take & Hold. Turn 4 ended with 1-1 Draw. Eldar won on casualties as the World Eaters really had nothing but their BTS and Hellblades left. |
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