Tactical Command
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ork fighta-bommer missing firing arcs?
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=83&t=29445
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Author:  Nuka [ Mon Apr 13, 2015 10:23 am ]
Post subject:  ork fighta-bommer missing firing arcs?

most flyer weapons have restricted firing arcs(mostly ff) but both the fighta-bommers weapons are unrestricted in their firing arc. Is this intentional?

Author:  Tiny-Tim [ Mon Apr 13, 2015 10:43 am ]
Post subject:  Re: ork fighta-bommer missing firing arcs?

Yes, it is.

Author:  GlynG [ Mon Apr 13, 2015 10:54 am ]
Post subject:  Re: ork fighta-bommer missing firing arcs?

They have weapons on 360 degree turrets and or bolted haphazardly all over the planes.

Author:  Nuka [ Mon Apr 13, 2015 10:58 am ]
Post subject:  Re: ork fighta-bommer missing firing arcs?

Kinda make them superior in air to air superiority fight to other factions.

fighter-bommas can approach thunderbolts from the rear and fire away without the thunderbolts being able to make a flak attack when the bommers approach. However, should the thunderbolts approach the bommers they always get free shots before the thunderbolts get to fire(unless the thunderbolts stay outside the 15cm range). Hell blades and doom wings will always suffer from being shot at before they get to fire upon the fighta-bommers(and fighta-bomma would be able to approach them safely outside their respective fire arcs)

Also, jink saves. The fighters approaching aircrafts can get jink saves when the fighter-bommers fire on them. but they will then loose their chance to attack. They fighta-bommers on the other hand can get 'free' jink saves

/eldar, dark eldar and tau all have good range on their weapons, so they can simply stay outside range)

Author:  Nuka [ Mon Apr 13, 2015 12:02 pm ]
Post subject:  Re: ork fighta-bommer missing firing arcs?

but in regards to jinks:
is it correct that you can make you free flak attack against approaching enemy aircraft(or indeed a ground attack) and still be able to jink, but the approaching interceptor on the other hand would not be able to jink without loosing it's attack. In my mind, and aircraft approaching another aircraft, with same max weapon range would be firing at each other simultaneously. But the ones doing the flak attack would be getting benefit from hitting first and then get 4+ saves for free

Author:  Dave [ Mon Apr 13, 2015 1:25 pm ]
Post subject:  Re: ork fighta-bommer missing firing arcs?

If you've already finished your activation with aircraft and they later get intercepted there's no reason for them not to jink (assuming they can). They get their defensive AA shots, depending on how many hits come their way the enemy either jinks or not, and then you resolve all hits on you while jinking.

Author:  Nuka [ Mon Apr 13, 2015 1:43 pm ]
Post subject:  Re: ork fighta-bommer missing firing arcs?

And that makes chaos fliers next to useless for intercepting orks intercepting.
-First the orks will get free shots at the approaching hellblades/doomwings
-when the renaming interceptors return fire, the orks will be able to jink

Author:  mordoten [ Mon Apr 13, 2015 3:54 pm ]
Post subject:  Re: ork fighta-bommer missing firing arcs?

It hasn't been a problen in the latest 10 years and over hundred of tournaments so....

Author:  dptdexys [ Mon Apr 13, 2015 5:05 pm ]
Post subject:  Re: ork fighta-bommer missing firing arcs?

Nuka wrote:
Kinda make them superior in air to air superiority fight to other factions.

fighter-bommas can approach thunderbolts from the rear and fire away without the thunderbolts being able to make a flak attack when the bommers approach. However, should the thunderbolts approach the bommers they always get free shots before the thunderbolts get to fire(unless the thunderbolts stay outside the 15cm range). Hell blades and doom wings will always suffer from being shot at before they get to fire upon the fighta-bommers(and fighta-bomma would be able to approach them safely outside their respective fire arcs)

I wouldn't normally intercept Ork fighters with T/Bolts, there's usually far more valuable targets on the ground to go after and those targets can claim objectives to win the game.
Here's a tip for you if you do ever need to CAP or Intercept with T/bolts against Ork fighter bommers, only get within 15cm of 1 of the Ork fighters, this would cut the attacks down to just 1xAA5+ instead of all the fighter bommers getting an attack. Your attacks back (if you haven't had to jink) can still hit all the ork aircraft that are in range as you have 15cm and 30 cm AA attacks.

Hellblades and Doomwings come in 3s so if intercepting ork fighter bommers is such a priority you should be willing to risk using normal 6+ armour saves (doomwings also get another 6+ inv.save too) and losing an aircraft only jinking if the ork player rolls really well and gets above average to hit rolls.
Another tip,don't get greedy with attacks. If the ork player is using formations of more than 3 aircraft there is no need to get within 15cm of all of them just within 15cm of what you can kill.
A Doom Wing formation gets a max of 3 attacks so don't get within 15cm of more than that, I'd personally just go after 2 to cut attacks back as it's unlikely your going to kill more than that anyway. Similar with Hellblades, I'd just go after 2 aircraft.

Author:  MikeT [ Mon Apr 13, 2015 5:07 pm ]
Post subject:  Re: ork fighta-bommer missing firing arcs?

Also Hellblades at least have a range of 30cm, whilst Orks AA shooting is only 15cm, so Hellblades shouldn't be getting shot by the fightas they're intercepting at all.

Author:  dptdexys [ Mon Apr 13, 2015 5:25 pm ]
Post subject:  Re: ork fighta-bommer missing firing arcs?

Nuka wrote:
And that makes chaos fliers next to useless for intercepting orks intercepting.
-First the orks will get free shots at the approaching hellblades/doomwings
-when the renaming interceptors return fire, the orks will be able to jink


If you see the ork aircraft as such a priority target then it should be worth the risk, if you do not think the risk is worth the reward then pick a different target.
Although most players would not intercept an already activated formation but would have CAPed them if possible beforehand (then if the Orks do Jink they lose their attacks).
Usually going after a ground formation that has a better chance of affecting the outcome of the game by holding/contesting objectives and so on is seen as a better target than an already activated formation that cannot hold/contest objectives.

Author:  Apocolocyntosis [ Mon Apr 13, 2015 5:40 pm ]
Post subject:  Re: ork fighta-bommer missing firing arcs?

MikeT wrote:
Also Hellblades at least have a range of 30cm, whilst Orks AA shooting is only 15cm, so Hellblades shouldn't be getting shot by the fightas they're intercepting at all.


they are 15cm in NetEA, which does make them annoying to use vs ork fightas.
(EUK are 30cm, but worse stats i think)

Author:  lord-bruno [ Tue Apr 14, 2015 9:48 am ]
Post subject:  Re: ork fighta-bommer missing firing arcs?

Rug wrote:
As I understand itOrks would get either their jink save or defensive AA, not both...


They get both. You only declare jinking after you know the number of hits received. By then, defensive AA is already done.

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