Tactical Command
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Looking after "Zap Fortress"
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=83&t=16034
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Author:  Flogus [ Wed Jul 01, 2009 9:48 pm ]
Post subject:  Looking after "Zap Fortress"

I'm pretty sure having read about a "Zap Fortress" in a mysterious Ork army list. But I don't manage to get a hand on that list. Does anyone remember about a "Zap Fortress" ?
It was a DC2 Fortress, with a Zap gun and a powerfield.

Author:  nealhunt [ Thu Jul 02, 2009 12:41 am ]
Post subject:  Looking after "Zap Fortress"

It was in the Orkamedies Gargant list.  I cut it from the list in order to focus more on the gargant/walker aspect instead of lots of Mek toys (I cut the Trakta Kannon for the same reason).  The list had a ton of Zzaps in it anyway, so the Zzap Fort didn't really have a niche.

Zzap Fortress
WE
30cm
4+ armor
4+ CC
4+ FF
4 Big shootas
1 Zzap Gun
DC2, 1 Power Field, Transport as Gun Fortress
Critical Hit:  Fortress and all passengers destroyed.

Only available as part of the Fortress Mob - 1 Fortress, 150/250/350, Zzap fort available in the Extras for 135 points.

==

I lobbied Tiny Tim to add the Zzap Fortress to the Speed Freeks list as part of the Wagon/Fortress pattern:

Battlewagon/Battlefort - transport
Gunwagon/Gunfort - shooty
Speedsta/Zzapfort - shields and MW/TK

The Freeks are pretty short on MW/TK even with the Speedstas and i thought it would be a good addition.

Tim declined.

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