Tactical Command http://www.tacticalwargames.net/taccmd/ |
|
How to organise the hordes http://www.tacticalwargames.net/taccmd/viewtopic.php?f=83&t=12590 |
Page 1 of 1 |
Author: | The_Real_Chris [ Mon May 12, 2008 4:01 pm ] |
Post subject: | How to organise the hordes |
So I have the following Orky stuff and I was wondering on tips on how to form at least one of each of the official lists, and any good varients. So what should I do with the following and what do I still need to buy? Painted 1 Mega Gargant 1 Great Gargant 1 Gargant 1 Mekboy Gargant (Super Stompa) 4 Stompa 3 1st ed Gun Fortress 3 3rd ed Gun Fortress 2 Mekwagons (bubble chucka, lifta dropper) 1 Wierdboy wagon 6 Flakwagons 25 Gunwagons 10 Trukks 18 3rd ed Buggies 2 3rd ed Skorcha 4 FG (what is that abbreviation? Gah, can't understand notes!) 2 plastic Drednoughts 38 Stands of Boyz 12 Stands of Nobz 14 Stands of Grotz 5 Stands of Kommandos 5 Stands of Stormboyz 1 Stand of Shokk Attack Gun 1 Stand of Orks with Heavy Weapons 1 Stand of Boars 9 Stands of Bikes Unpainted 435 Type 1 Boyz 774 Type 2 Boyz 1 Ghazgul 10 Metal Nobz 225 Nobz 33 Banners 1 Metal Banner 39 Warlords 5 Metal Warlords 33 Wierdboyz 18 Painboyz 1 Metal Painboyz 21 Runtherdz 2 Metal Runtherds 20 Mekboyz 4 Metal Meks 17 1st ed Meks/Runtherdz? 115 Kommandos 32 Stormboyz (no backpacks) 109 Stormboyz 36 wildboyz 31 Madboyz 35 Shok attack guns 45 Boars 1 Imitation boar from banner pole 40 1st ed Blunberbus Grotz 108 Grot Sergeants 108 Grot Pose 1 3 Metal grot pose 1 139 Grot pose 2 2 Metal pose 2 154 Heavy plasma Gun 90 Orks with big cannons 15 Plastic tractor cannon 10 3rd ed. Big Guns 4 ? Pulsar rockets 2 1st ed. Hop splats 4 2nd ed hop splats 1 Zap gun 1 Super gun 14 3rd ed Warbuggies 13 2nd ed Plastic Warbuggies 4 1st Warbuggies 10 1st ed. Wartraks 50 bikes (35 plastic, 15 metal) 9 1st ed metal bikes 3 2nd ed Skorcha 4 3rd ed Skorcha 6 Bowel Burners 26 Fighter Bombers 18 fighter bombers no bombs 38 FB wings 25 Deth Copters 1 Lander - Gunwagonz 5 Gutripper 6 Bonebreaker 4 Skullhammers 7 Lungbursters 4 Gobsmashers 13 Spleenrippers 3 Kustom battlewagons with Rockets (2nd ed) 6 1st ed WE forts 5 3rd ed WE forts 5 Lifta dropper mek wagons 7 Bubble chucker mek wagons 1 Missile mek wagon 2 Mek Dragsters 55 1st ed. Plastic Battlewagons 9 1st ed Plastic Battlewagons (no turrets) 17 Flakwagons 4 flakwagons missing turret 21 Battlewagons 4th ed 48 2nd and 3rd plastic battlewagons 10 3rd wierdboy towers 2 2nd wierdboy towers 15 Plastic Dreadnaughts 2 1st ed Dreds 1 1st ed Kan 2 EA Kans 2 EA Dreds 5 Old Squigoths 15 New Squigoths 4 3rd ed plastic stompa 1 Squat 40k Tinboy 11 2nd plastic stompa 3 Slasha Gargants 2 Great Gargants 3 Mega Gargants |
Author: | The_Real_Chris [ Mon May 12, 2008 4:11 pm ] |
Post subject: | How to organise the hordes |
It was done with scales ![]() And the tanks were counted by my daughter and the whole thing turned into a strange maths lesson, featuring Orks and 'what is the big orks ate half the small orks, how many are left? ![]() |
Author: | nealhunt [ Mon May 12, 2008 4:37 pm ] |
Post subject: | How to organise the hordes |
Holy snikeys! You don't need help organizing that. You can build whatever you want, with just a few exceptions (few dreads/kanz). You just need to pick an army style and run with it. It looks to me like you could swing 2-3 different clans, including one feral. Heck, if you came up with a relatively quick and easy conversion for skullwagons-to-trukks, you could probably do a "core" army, a speed freek, and a feral. |
Author: | The_Real_Chris [ Mon May 12, 2008 5:30 pm ] |
Post subject: | How to organise the hordes |
I am after 5000 odd points for each list (and an orkemedies force). So obviously missing stuff like Orksauras, landas, skorchas, maybe stompa etc. Prob turn the mega gargants into steam gargants as I detest the MG model. And its the bottom half of a pulsa rocket launcher ![]() And there's only 4 different grot poses, the metal ones copy two of them! And lots of this dates back to 1st ed, 2nd ed and 3rd sales! Any new infantry I make I was thinking of the following Type 1 - Plain infantry - Snakebites Type 1 - + Heavy Plasma Gun - Evil Sunz Type 1 - + Big cannon - Bad Moonz Type 2 - Plain infantry - Goths Type 2 - + Heavy Plasma Gun - Blood Axez Type 2 - + Big cannon - Death Skulls I guess ferals could be a mix? I would to be honest like a lot more Grots so I could have 7 per base. ![]() As it is I'll probably use 7 infantry for each stand, well for the 'plain ones' at least, as I'm got a lot of basic infantry. Unsure as to grot basing. Going to mix all the runtherdz in so that would be 84 stands at 5 per base. Enough? |
Author: | Ginger [ Mon May 12, 2008 5:34 pm ] |
Post subject: | How to organise the hordes |
- - - and the next part of the educational program is
![]() |
Author: | nealhunt [ Mon May 12, 2008 7:06 pm ] |
Post subject: | How to organise the hordes |
(The_Real_Chris @ May 12 2008,17:30) QUOTE I am after 5000 odd points for each list (and an orkemedies force). I would draft up the army lists, keeping in mind a rough idea of what you have available. Once that's done, count up the models needed for the lists and adjust as needed. If you like mixed-clan armies, then formations can serve double duty. A KoS is the same in Freeks or in core Ork lists, for example. A Warband and KoS can be turned into 2 SF warbands by adding trukks. I'd say you could hit 5K core and Freek army lists with just 6-7K total points of models, not counting titans. Ferals are a bit more divergent. Boyz and Trukks/Junkas can do double duty. Wildboyz and Trappas can be broken out with just paint jobs if you want. Everything else sort of needs dedicated minis, but you've got enough boarz for a Uge mob and enough squiggoths to outfit 5 normal warbands with plenty of spare transport capacity. With just a single Ork army you'll have more than enough non-Gargant units than you'll need for an OGBM list. The biggest issue there is just coming up with the Gargant mix you want and doing the conversions. Of course, I'm sure you've thought about all that... === With respect to basing up minis and quick conversions to "stretch" stock into other applications: For Ferals, I based my Wildboyz and Trappas differently to make them easier to distinguish. Trappas just have no heavy weapons. For the Wildboyz I cut up a bunch of Chaos Beastmen for axes and shields and mixed in boyz, converted boyz and the old Wildboyz models. Each Wildboyz stand has 3 models with axe, shield or both and 2 regular boyz. With those conversions and distinct paint jobs you can stretch normal boyz a long way for the ferals. Kommandoz mix in nicely with the old Madboyz models for a stand of various "dancing" poses all together. Like the Wildboyz, 3-4 of those and a few generic boyz can stretch into a huge number of madboyz stands (not that you need a whole lot). I've mixed in a few SM-era boyz with grots to stretch them. The SM-era are noticeably smaller than the later boyz minis and are about the same size as the grots. Mixed in you can't even tell the difference until you pick them up and look closely. I find that 3 Shokk Attack Gunz on an infantry base looks good and I use them as "counts as" oddboyz. You could fill in with boyz if you wanted a more full look, or even put 5 of the Shokks on a larger infantry base (15x40 or 20x40). If you really wanted to get fiddly, you could get a bunch of tiny beads and glue them on as a squig herds waiting to be warped across the battlefield. I've cut up old SM-era plastic buggies, which are abundant and super cheap, to make trailers to convert buggies and trukks into Skorchas. Cut everything off down to the wheels and glue a piece of cylinder onto it as a fuel tank and you have a trailer. Use wire for the hoses and attach it to the buggy/trakk. Add whatever bitz detailing you want. I haven't done it, but it seems like it would be pretty easy to mount a Wyrdboy tower on a Squiggoth. |
Author: | The_Real_Chris [ Mon May 12, 2008 10:30 pm ] |
Post subject: | How to organise the hordes |
I'll just put smoke everywhere on the base ![]() |
Author: | rpr [ Tue May 13, 2008 12:49 pm ] |
Post subject: | How to organise the hordes |
When I started upgrading my SM/e40k Orks into E:A, there were following things needed: - scorchas. Lotsa. Even more than that. Used old buggies with half a death roller glued on top - flak wagons, killa kans. Not that many earlier, had more use now... - flyers. Fighta bomberz and landas - more grots Rest could be done by clans of the old orks, mainly, for the core list. |
Page 1 of 1 | All times are UTC [ DST ] |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |