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Gargant Bigmob 3.03

 Post subject: Re: Gargant Bigmob 3.03
PostPosted: Tue Dec 13, 2011 2:06 pm 
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awsome stuff ben - so I can take an oddboy for a gunfortress giving it a zzap or supa gun, then convert that to Bigga Generatas?


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 Post subject: Re: Gargant Bigmob 3.03
PostPosted: Wed Dec 14, 2011 6:13 pm 
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Supreme commander question. In the rules for the list it states that one must be taken, but that it may only be added to a mega or great Gargant.
What happens if your list doesn't contain these? Only regular gargants and support formations...

Is this intentional?

Also - copy and paste alert - the SC rules part refers to it as both a 'Mekboy Bigboss' and 'Bad Ork Biker boy'

Cheers
Reedar


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 Post subject: Re: Gargant Bigmob 3.03
PostPosted: Wed Dec 14, 2011 8:12 pm 
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alansa wrote:
awsome stuff ben - so I can take an oddboy for a gunfortress giving it a zzap or supa gun, then convert that to Bigga Generatas?

I'm not Ben, but I'm pretty sure that is the intent.

Reedar wrote:
Supreme commander question. In the rules for the list it states that one must be taken, but that it may only be added to a mega or great Gargant.

The intent is that you get the SC for free if you take a GG or Mega. If you don't, no SC for you at all. It's encouragement to take at least one big gargant.


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 Post subject: Re: Gargant Bigmob 3.03
PostPosted: Wed Dec 14, 2011 9:31 pm 
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Version 3.04 can be found here: viewtopic.php?f=83&t=22042

I'll get its own independent file up ASAP.

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 Post subject: Re: Gargant Bigmob 3.03
PostPosted: Wed Dec 14, 2011 11:26 pm 
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Quote:
The intent is that you get the SC for free if you take a GG or Mega. If you don't, no SC for you at all. It's encouragement to take at least one big gargant.


Cool, cheers. I can't imagine ever taking to the field without either a Great or a Mega, but wasn't sure because of the wording 'must'.


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