nealhunt wrote:
Its the same reason there are just broad categories of wagons instead of lungburstas and giblet grindas and so on. Ork stuff is all one-off construction, but we group them together for ease of use. Gargants basically have big gunz that saturate an area with explosions - MWBP weapons - or Mek weapons that hit one thing really, really hard - TK variants. They all have a mix of secondary weapons that are normal AP/AT or FF/CC...Please do. I've asked repeatedly over the course of years for input on the weapon variants and gotten almost no response.
I’m familiar with the one-off-ness of orky construction and am fine with their individual vehicles with guns being abstracted into Gunwagonz. In terms of Gargants I’m ok with there being a number of main weapon types which again are abstractions of one-off weapons, however I don’t think enough weapon types are available.
If you only looked at the currently available Epic40k era Gargant then yes, you could argue Gargant main weapons are either MW barrages or the Super-Lifta Droppa’s TK(D3). However once you look back at the older rules and models, you will see that this isn’t the case at all and that Gargant can have other sorts of weapons too. Like the Titan lists which caters for older and OOP options the Gargant list should allow players more flexibility and variety and the option to use types of weapons they used to have.
What's primarily missing is the short-ish range AP/AT weapons with a high-rate rate of fire? This sort of weapon with lots of dakka has always been a firm favourite of Orks and modern orks are in to it too (both Stompa variants in the Apocalypse book are armed with very rapid firing gatling weapons).
In Titan Legions a Gargant could be armed with 0-1 Slasha Attack Gun which had a high rate of fire with 5 shots, at low-medium range of 50cm. IMO converting the stats for EpicA would produce something like 5 x 45cm AP5+/AT5+.
A Great Gargant could be armed with Gatling Cannon which has an extremely high rate of fire with 8 shots, again at low-medium range of 50cm, though at less hitting power than the Slasha Attack Gun. IMO converting the stats to EpicA would produce something like 8 x 45cm AP5+/AT6+.
Snapper – I really don’t think First Strike on an ork unit is appropriate, orks are slow and pondersome! It also makes the Gargant incredibly lethal offensively and defensively in an assault with 14 FF attacks. I think instead it should be represented as it was, with a short ranged template. Due to rules for combined barrage giving up special rules it can’t be a barrage weapon so I think it should be along the lines of Flame Template, AP4+/AT6+ Ignore Cover AND CC +1EA TK.
The options could then read:
Gargant - must be armed with 3 weapons selected from the following list: 0-3 Soopaguns, 0-1 Mega-Choppa, 0-1 Supa-Zzap-Gun, 0-1 Slasha Attack Gun.
Great Gargant - must be armed with 1 weapon chosen from the following list: 0-1 Soopagun, 0-1 Snapper AND 2 weapons chosen from the following list: 0-2 Twin Soopaguns, 0-1 Ripper Fist, 0-1 Gatling Cannon.
The other weapons are already taken care of - a Deth Kanon is a longer ranged Super-Zap Gun, but close enough that it’s fine counting as that IMO unless anyone are people are especially bothered about having a long ranged version? (it’d have to cost more). Gutbuster Mega-Cannon and Magnum Mega-Cannon are perfect as Supagun/Twin-Supagun.