Tactical Command
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Thousand Sons 6.0
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=82&t=30250
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Author:  calman [ Thu Jun 25, 2020 5:01 am ]
Post subject:  Re: Thousand Sons 6.0

https://www.facebook.com/groups/SMEPIC4 ... 721283065/

A guy looking to 3d print floating fantasy tower

Author:  calman [ Mon Jun 21, 2021 1:08 am ]
Post subject:  Re: Thousand Sons 6.0

got bored had a go at doing a different list

Attachments:
Thousand_Sons_Army_List_ attempt.docx [232.1 KiB]
Downloaded 30 times

Author:  Pencanenas [ Tue Jun 29, 2021 9:59 am ]
Post subject:  Re: Thousand Sons 6.0

It would be great if you had marked the changes in red. I'll try to identify them and may be i'll try this version this weekend.

Author:  Pencanenas [ Wed Jun 30, 2021 11:59 am ]
Post subject:  Re: Thousand Sons 6.0

Some erratas, I think:
1. Farsight rule is not assigned to any unit.
2. The Cultist Upgrades seems to be copy and pasted from other list. There are options that are not listed in the profile list.

Now, comments about the changes:
1. The most obvious change is the Cultist formation. I don't like much this unit. I think that Thousand Sons deserves their own unit. Tzaangors are there now from 28mm. The skills for mutants (may be with cc5+ but with scout) it's good to me for them. No Big mutants, no range weapons... A support formation, different from the rest of the army.
2. I like the disappearance of the Arhiman and the Scarab Occult formation. The Adeptus units and the existence of a Named unit like Arhiman don't fit much.
3. The possibility of including the Sorcerer Lord in any retinue ends the rigidity of having to take him in a formation that used to start in reserve.
4. Why did you have removed the flexibility of the number of units from Shekmet ans silver towers?
5. Some improvements seems to be unjustified. The strategy 5+ when all Chaos Marines has 4+. The weapon skill of the Sorcerer, the Daemon Prince and the Deceiver.
6. Rubric Marines with S5+¿?¿?¿? Why¿?
7. The decrease of points for Terminators is perfect.
8. You have removed the The Rubric rule that gave personality to Thousand Sons.

Conclusion:
ALL changes are for the better except the S5+ for Rubric Marines. Some of them seem unnecessary and some breaks the spirit of the list.

Good job, anyway and i wish we can keep evolving the Thousand Sons list into a usable and fun one.

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