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Kytan Daemon Engine
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=82&t=29890
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Author:  BlackLegion [ Tue Jul 07, 2015 10:29 am ]
Post subject:  Kytan Daemon Engine

Well essentially a Chaos Knight of Khorne:
http://www.forgeworld.co.uk/New_Stuff/KYTAN.html
Image

Rules:
http://www.forgeworld.co.uk/Downloads/P ... /Kytan.pdf

Author:  Steve54 [ Tue Jul 07, 2015 10:46 am ]
Post subject:  Re: Kytan Daemon Engine

Truly awful and no effort put into it

Author:  jimmyzimms [ Tue Jul 07, 2015 11:13 am ]
Post subject:  Re: Kytan Daemon Engine

I don't think it's awful myself but nothing all that special being a set of legs for the baby Lord of Battles GW made. The legs are spindly but that's a general problem with GW design aesthetics period IMHO. Certainly is just a Knight with Chaos alignment for Epic concerns so yeah, no rules/stats/list changes warranted that probably couldn't be met with using the KW lists already (though I do admit a certain desire for Greater Demons and Knights in a battle for no proper reason :) )

Thanks for linking. I had noticed that in the WHW displays and was wondering when we'd finally see it.

Author:  Stormwind [ Tue Jul 07, 2015 11:45 am ]
Post subject:  Re: Kytan Daemon Engine

It really does look like a fan kitbash from a couple of years ago.

Author:  lylekelm [ Tue Jul 07, 2015 10:03 pm ]
Post subject:  Re: Kytan Daemon Engine

chains and skulls again. Could have been so much better.

Author:  Apocolocyntosis [ Wed Jul 08, 2015 8:00 am ]
Post subject:  Re: Kytan Daemon Engine

I'm surprised it took them this long. It's fine for what it is.

Author:  moredakka [ Wed Jul 08, 2015 5:12 pm ]
Post subject:  Re: Kytan Daemon Engine

Actually I quite like it, sorry.

Author:  Armiger84 [ Mon Jul 13, 2015 3:00 am ]
Post subject:  Re: Kytan Daemon Engine

The legs are a little spindly, but only because we're so used to "Space Marine" proportions (massive shoulders, elephant man shins).

Rather than building it standing tall, I'd be curious what it looked like canted forward, coiled up a little tighter as if it was sprinting forward. I get the feeling it would have more of a "two story tall mechanical bloodletter" feel to it, which I think they were sorta going for with those semi-reverse-jointed legs.

Author:  Short Bearded One [ Mon Jul 13, 2015 3:23 am ]
Post subject:  Re: Kytan Daemon Engine

I quite like it.

If they had have built it from scratch, I'm sure we would have had something much more interesting and inspired, but considering it's a conversion kit I'm satisfied with what they've produced.

As mentioned above, I think with some smarter posing (and minus that ridiculous left arm chain gun), it could lead to really interesting models.

Author:  Legion 4 [ Mon Jul 13, 2015 1:17 pm ]
Post subject:  Re: Kytan Daemon Engine

Yeah ... as has been the GW/FW predilection ... especially recently ... It's Waaaay too over the top, silly, etc., for me ...

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