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Night lords.

 Post subject: Night lords.
PostPosted: Tue Dec 13, 2011 5:40 am 
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Is there a list for the nightlords? Or would they fall onto the Red Corsair list? I've been looking into info for them but was curious if a list was started.

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 Post subject: Re: Night lords.
PostPosted: Tue Dec 13, 2011 7:58 am 
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Not that I'm aware of, I'd use either the red corsairs or black legion list

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 Post subject: Re: Night lords.
PostPosted: Tue Dec 13, 2011 9:18 am 
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I'd probably use the Red Corsairs list for them, as they strike me as fast/mobile.

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 Post subject: Re: Night lords.
PostPosted: Tue Dec 13, 2011 9:26 am 
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There was a list talked about a while ago. I will have to see if it was ever put forward.

Was it neal that put it forward.

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 Post subject: Re: Night lords.
PostPosted: Tue Dec 13, 2011 1:04 pm 
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I too was thinking the red corsair list would be the list to use for them. With the demons and greater demons of the list are these just generic stats for demons?
Summoned Greater Daemon WE 15cm 4+ 3+ none Claws and Fangs (base contact) Assault Weapon, MW +2A Fearless, Inspiring, Invulnerable Save, Reinforced Armour, Walker, DC3, 6SP
Summoned Lesser Daemons INF 15cm 4+ 3+ none Claws and Fangs (base contact) Assault Weapon Invulnerable Save, 1SP

As night lords are undivided i would not want to have an army with specific demons, i'd use a mix of them in game of course just to represet demons but have them just be generic.

That list sounds interesting frogbear ill have to take a look for it aswell.


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 Post subject: Re: Night lords.
PostPosted: Tue Dec 13, 2011 3:11 pm 
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Yes, the red corsair daemon stats are deliberately generic.

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 Post subject: Re: Night lords.
PostPosted: Tue Dec 13, 2011 4:24 pm 
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frogbear wrote:
There was a list talked about a while ago. I will have to see if it was ever put forward.

Was it neal that put it forward.

It wasn't me. There have been a couple of versions over the years, possibly as many as 3 or 4, but they all basically boiled down to "Black Legion + extra Raptor slots + Furies for daemons". Overall, it's not really much more than a particular BL play style, so it probably needs something to distinguish it.

Offhand, I'd say make them the CSM version of White Scars or Speed Freeks - fast and all mechanized - if you can enforce that sufficiently to give it a distinct flavor.


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