frogbear wrote:
That seems a little big for Epic being 20cm long. There must be other minis out there....
The lenght might seem scary at first, but it isn't that bad really, zeppelins simply are huge. For instance, the Hindenburg was 246,7 meters long, todays generation is about 75 meters long.
But you're right, it would be too big for a DC6 zeppelin.
Well reading about zeppelins durig WW1, their success was mainly due to binding a lot of opposing forces and being slowly advancing, unstoppable terror weapons.
And we have the following idea:
Apocolocyntosis wrote:
Non-war role could be something like geological surveying from the air, searching for the best mineral deposits/mining sites, it could carry lot of survey gear.
So, I had an idea what weapon should be on it, a Zhatara Cannon. When I first read your stats, i thought it's a gravitational gun that amplifies gravity like that strange gun from Gantz
just klick, can't really describe, the hole already there (which would explain the combination of lance and ignore cover on one weapon).
The "weapon" was originally used to increase pressure in geologically interesting spots to create ores or crystals or whatever (I'm no geologist, so I don't have an idea wether this makes any sense or not xD ). By putting it on zeppelins, the CS are able to reach any place, no matter how diffucult to reach by normal travel, and do this from high up in the air.
Or it can be used as a weapon, and thus was mounted on the Rezhak.
Sometimes Zeppelins are refitted for war duty. This refit keeps the Zhatara Cannon and adds multiple smaller Doombein Mortars (together having the effect of either the normal Doombein from the Doombane the big one on the colossus) to protect against opposing aircraft.
Well, those were the general weapons, then I thought about the terror part. I had two main ideas, one being a big drill dropped from the zeppelin (single shot weapon with a big impact), that was originally meant to deliver whatever had been compressed, or drilling tentacles that could be used in close combat. But I'm not so sure about them.
Don't know if anything of this is any help at all, but maybe someone can be inspired by this to have better ideas.