Quote: (Couchmonster @ 29 Jan. 2009, 14:06 )
There is however a major problem, the low intiative of the army made it exceptionally hard to get off the necessary activations that could have turned the battle for the daemons, I had a couple of formations that did nothing for a couple turns which was frustrating to say the least.
As well, with the "Factions" rule, if there are no "hated" faction formations within 30cm (I think that's the distance) then the formation gets +1 to their to their rolls, so the same as Init 2+...
Mixing too many Factions on the battlefield at once is *supposed* to cause problems! *laugh*
P.S. Any pictures of the conflict?