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Iron Warriors Chaos Stalker AA tank stats/cost adjustment?
Poll ended at Mon Aug 19, 2013 1:55 am
Decrease cost to 35pts each 6%  6%  [ 1 ]
Increase the number of shots to 2x 30cm, AT5+/AA5+ 71%  71%  [ 12 ]
Other (discuss below) 24%  24%  [ 4 ]
Total votes : 17

Iron Warriors Stalker AA Tank stats/cost?

 Post subject: Re: Iron Warriors Stalker AA Tank stats/cost?
PostPosted: Sun Aug 18, 2013 9:12 am 
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GlynG wrote:
AA5+ is good enough compared to other vehicles and considering it has two shots. BL's autocannon stats should be disregarded, regardless of the 40k Autocannon translation the Autocannon AT to AP ratio was set a long time ago in EpicA.

I suggest: Stalker Autocannons 2 x 30cm AP4+ / AT5+ / AA5+.

Look good to me

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 Post subject: Re: Iron Warriors Stalker AA Tank stats/cost?
PostPosted: Mon Aug 19, 2013 1:20 am 
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Thanks for the votes and comments guys.

We'll go with:
Quote:
50pts, Armoured Vehicle, 30cm movement, 5+ Armour, 6+ CC, 6+ FF, Stalker Autocannons, 2x 30cm range, AP4+/AT5+/AA5+

The Iron Warriors list will be updated within the week.

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 Post subject: Re: Iron Warriors Stalker AA Tank stats/cost?
PostPosted: Mon Aug 19, 2013 2:43 am 
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Surely it should have better than 6+ FF with those monster autocannon...

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 Post subject: Re: Iron Warriors Stalker AA Tank stats/cost?
PostPosted: Mon Aug 26, 2013 5:14 am 
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There may be a problem – more recent rumours (supposedly from people who have a copy of next month's new SM codex) state the Stalker is purely an AA tank. As in it can't fire at ground troops at all.

You might want to wait to see a bit over a month to see what happens. If the SM Stalker is AA only it's always possible Forge World might create some other new 30k Horus Heresy AA tank for their next Horus Heresy Imperial Armour book (limited release at Games Day late September) that might be different.

You could make the tank 30cm 2 x AA4+ only (apparently it does have 4 shots in 40k per triple gun not 4 overall). Or you could rename the tank to something else instead rather than a Stalker. Or you could just ignore the 'can fire AA only' bit for epic, the same is true of the new 40k SM Hunter also and that's not going to change.


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 Post subject: Re: Iron Warriors Stalker AA Tank stats/cost?
PostPosted: Tue Aug 27, 2013 4:06 am 
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I think it's worth ignoring the 40k game balance rules since they're meant to handle turn by turn firing in a single event that takes place in a single engagement in Epic. Since epic firing is meant to represent something more akin to a sustained bombardment, I feel like its more reasonable to see actual kills from sustained suppressive fire from a hydra or a stalker. The skyfire/interceptor interplay in 40k is there to keep an AA tank from being as powerful against infantry as they historically have been (go figure).

A way to handle those rules in Epic would be to simply keep the firefight value high at 6, to represent an AA unit that could probably provide heavy suppressive fire against ground units when called upon, but wouldn't be able to handle the rapid shifts of a close-range firefight as easily.

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 Post subject: Re: Iron Warriors Stalker AA Tank stats/cost?
PostPosted: Wed Aug 28, 2013 8:37 am 
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Armiger84 wrote:

A way to handle those rules in Epic would be to simply keep the firefight value high at 6, to represent an AA unit that could probably provide heavy suppressive fire against ground units when called upon, but wouldn't be able to handle the rapid shifts of a close-range firefight as easily.


This is a good point; being unable to fire on ground troops at all at 40k scale is more representative of firefight ability than potential long range shooting.


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 Post subject: Re: Iron Warriors Stalker AA Tank stats/cost?
PostPosted: Wed Aug 28, 2013 9:51 pm 
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And don't forget to rename the weaponry to avoid confusion with other units, especially if you are intending to revise the stats


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 Post subject: Re: Iron Warriors Stalker AA Tank stats/cost?
PostPosted: Wed Aug 28, 2013 11:26 pm 
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Ginger wrote:
And don't forget to rename the weaponry to avoid confusion with other units, especially if you are intending to revise the stats



I've never quite understood the necessity for this; I'm perfectly fine assuming autocannon-lugged-around-by-a-dude-and-with-a-bipod operates differently to autocannon-mounted-in-a-turret-with-integrated-targeting-cooling-and-ammo-feed.

The weapon name has no actual in game affect; it's purely flavour text.


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 Post subject: Re: Iron Warriors Stalker AA Tank stats/cost?
PostPosted: Wed Aug 28, 2013 11:46 pm 
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It's consistency.
One name = one stat

Same in Wh40k.

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 Post subject: Re: Iron Warriors Stalker AA Tank stats/cost?
PostPosted: Thu Aug 29, 2013 12:34 am 
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Ginger wrote:
And don't forget to rename the weaponry to avoid confusion with other units, especially if you are intending to revise the stats

Onyx wrote:
50pts, Armoured Vehicle, 30cm movement, 5+ Armour, 6+ CC, 6+ FF, Stalker Autocannons, 2x 30cm range, AP4+/AT5+/AA5+
:)

I like the FF6+ explanation mentioned by Armiger84.

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 Post subject: Re: Iron Warriors Stalker AA Tank stats/cost?
PostPosted: Thu Aug 29, 2013 2:14 am 
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Onyx wrote:
Ginger wrote:
And don't forget to rename the weaponry to avoid confusion with other units, especially if you are intending to revise the stats

Onyx wrote:
50pts, Armoured Vehicle, 30cm movement, 5+ Armour, 6+ CC, 6+ FF, Stalker Autocannons, 2x 30cm range, AP4+/AT5+/AA5+
:)

I like the FF6+ explanation mentioned by Armiger84.

Me too actually, a good explanation that addresses the issue.

The Hunter also has FF6+ and the Stalker model does look like it should be able to fire at ground targets, maybe just not ones close by, fitting with it being represented by shooting.


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 Post subject: Re: Iron Warriors Stalker AA Tank stats/cost?
PostPosted: Thu Aug 29, 2013 2:21 am 
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so wait

we're going with the "Stalkers get AP and AT stats better than we voted on, because they would be awesome in 40k"
and also "but they have a terrible firefight, because apparently they're terrible in 40k" ?

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 Post subject: Re: Iron Warriors Stalker AA Tank stats/cost?
PostPosted: Thu Aug 29, 2013 12:06 pm 
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If it is deemed that the Stalker is better as a ranged weapon rather than close up, good shooting and poor FF / CC seems to fit the bill admirably. I think people might have a problem with removing these altogether, so CC6+ and FF6+ provide a reasonable balance to giving the Stalker the proposed shooting stats.

Is this a problem?


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 Post subject: Re: Iron Warriors Stalker AA Tank stats/cost?
PostPosted: Thu Aug 29, 2013 12:39 pm 
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just that the reason for doing so is contradictory. smacks of "find an excuse to fit what i want to do"ism.
Using rumoured stats to justify power increases, then using the next version of the rumoured stats to also justify other stats, while keeping the original increase in place is terrible practice on many levels.

also, i didnt vote for AP4+AT5+AA5+ nor did any of the other 11 people who voted for 2 shots

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 Post subject: Re: Iron Warriors Stalker AA Tank stats/cost?
PostPosted: Thu Aug 29, 2013 1:00 pm 
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Jaggedtoothgrin wrote:
i didnt vote for AP4+AT5+AA5+ nor did any of the other 11 people who voted for 2 shots

It wasn't an option when the original poll options were set, it was suggested afterwards and has seemed popular in the comments (and with the army champion and sub-army champion). Polls are useful to gather opinions and thought they don't need to be strictly followed.

The Stalkers proposed stats see it similar but slightly less shooty than a 50 point Hydra (no heavy bolter), but has only a 30cm range rather than 45cm, which is a significant limitation and allows for 30cm range aircraft to snipe edge units and stay out of range of it.


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