Had a game against fellow Adeptus Ineptus drone Karl this past sunday. I wanted to test out the hell scourge knights with a garrison/mobile retinue combo and terminators with hell talons. Karl brought his orks. Turned out to be a good game, despite a lot of failed activations. Here's what I took (from memory):
Retinue, 2 dreads, stalker, replace 4 CSM with 2 havocs and two noise marines (BTS) Retinue, 2 dreads, stalker, replace 2 CSM with noise marines Retinue, warlord, stalker, rhinos Retinue, stalker, rhinos, pact knight pack, 4 scourges hell talon hell talon chosen, rhinos, pact chosen, rhinos, pact Terminators x5, pact Daemon pool +3 lessors (7 total)
Opposing force was: Warlord BreadStickSmasha's Horde, 2995 POINTS Ghazgkhull Thraka's War Horde (NetEA Tournament Pack 2013) ==================================================
LANDA [200] FIGHTA SKWADRON [300] 6 Fighta Bomba FIGHTA SKWADRON [150] 3 Fighta Bomba WARBAND (BIG) [375] 4 Nobz, 12 Boyz, 4 Grotz, Warlord, Boyz + Grotz WARBAND [250] 2 Nobz, 6 Boyz, 2 Grotz, 2 Killa Kan MEKBOY STOMPAMOB [435] 3 Stompa, Flakwagon, 5 Dreadnought MEKBOY STOMPAMOB [400] 3 Stompa, Flakwagon, 4 Dreadnought MEKBOY GUNZMOB (BIG) [360] 10 Big Gunz, 2 Oddboy, Nobz KULT OF SPEED [375] 8 Warbike, 4 Deth Kopta, Flakwagon STORMBOYZ WARHORDE [150] 6 Stormboyz
As mentioned above, there was some failed activations that were quite troublesome for the EC, not least of which was the knights failing to move up on turn 1. They subsequently did light damage to an infantry mob, and then really laid the hurt on the BTS stompas. Even though they're AP specialists, their lack of fire arc enabled them to sustain and break the stompas. The termies were pretty well toast when I lost strategy, but at least they distracted the big gunz MW attack from my main line. The formations of fighta bombas were able to power through the stalker AA pretty easily.
In the end it was an EC victory 2-0 (BTS and DTF) in turn 4. Overall, Karl didn't have many issues with the list, but the knights seemed kind of cheap for their characteristics. Disrupt shot spam could also be an issue, but that was a theoretical concern since we didn't see a lot of it this game. The hell scourges probably need a price bump, as 4 can pump out a lot of shots. It's also possible to be very effective without this FM being the BTS.
_________________ Let us playtest like the Greeks of old... You know the ones I mean
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