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Very intruiging comments, were you playing with BL or against them; and what was the other army?
Playing against with a Codex Marine army.
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On the issue of speed, the other option was to put AA on the Defiler - would that be a better alternative?
In my view yes,it would help keep a much needed weakness in the BL list. The adding of the Stalker felt that a big weakness had been removed.
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On range, I am curious how the Stalker 30cm range is superior to the Obliterator 45cm? Is that because the Stalker has superior movement, allowing it to catch enemy A/c that have already moved in the "AA rush"? Given that suffers a -1 to shooting resulting in 4x 7+ shots it will usually just lay a BM. (or did you have something else in mind?)
On the 'more BMs' I see your point, given the intial retinue size is 8 rising to 12 with Rhinos. However I would suggest the addition of these soft skinned vehicles provides more chance of adding the BMs in the first place, as well as the Stalker being much more vulnerable to artillery and aircraft attacks than the Obliterator. Doesn't that provide better balance?
It wasn't that the stalker itself was better,as I'd stated the unit in itself was fine.
As stand alone units the Oblit is still far greater than the Stalker.
Even the Mech. retinues themselves were no more effective than Mech. retinues I'd faced at tourneys without stalkers.
For me though it's how the AA units work with the retinues and how the retinues themselves can now work better along with the rest of the army that make's a massive difference.
I felt it's effective AA was better:-
the extra attack.
the bigger formation so more kills/BM's against the formation was needed to affect it's abilities.
the formation itself could hide from being attacked better,especially in the 1st turn where it can be behind cover and avoid being targeted by most of the enemies forces until it moves.
the Oblits retinues(that I've faced and seen) usually start garrisoned in cover or end up rushing for cover.For the whole retinue to be effective they have to be within 10cm of the edge of the cover which makes them easier to target, especially any garrisoned forward as I get to choose the placement of the forward objectives that they can garrison from so I can usually hit them on a single move from my Deployment Zone.
the threat of "flak rush" was far greater.
the ability of the retinues (and it's AA umbrella) to now keep up with the,before,faster WE's/Raptors/Bikes/Scouts etc. allows the whole army to move around with a little more freedom.
This (I believe) is the key to why it was better,it allowed the whole army to work with much better synergy and effectiveness for me it was too good, maybe that is how some think it should work.
The previous big weakness of the list the slow moving Oblits inability to keep up with a fast paced army in an ever changing battlefield was now gone.