We have been play testing it a little now, and I’m beginning to evaluate the summoning parts of the list. At this time I’m considering lowering all 2D3s to 1D3 across the list(including Rough Riders). I’m enjoying the mix of chaos knights and Daemons , but I agree that the characters might be a bit overpowered at the moment considering their pricing. That said, at least in my point of you, it’s not always a matter of isolating a character or formation and compare it to a counterpart on a different list to achieve balance. The way I look at it , formation cost, the size of formations , the list as a whole has to be part of the perspective. The list is quite high cost. It’s hard to achieve a high number of activations , and formations are at a fairly low blastmarker count.
Also the main reason I put 2 lesser Daemons for 25p , is that I hate ending up with lists costing 2985 or 2995, this is a OCD I may have to try and remedy some other way however xD One idea I hade was having them at 3 for 50 , landning them slightly higher than 15p at 16.666p
But, maybe keeping it traditional and simple at 15p is the way to go in the end. We’ll see
I appreciate the input tremendously, and will have it with me going into another test run this weekend In conclusion exactly what you’ve spotted , that currently as all the character combinations come together , it just won’t fly. I,d much rather flip the script, and make it below average in summoning capacity, as I really didn’t want summoning to play a main part but rather be a useful flavor to the list. I’m going to work on some fixes along these lines next week, when I also correct the thick reararmor errors, feel free to drop suggestions on changes
Last edited by Cyguns on Wed Jan 26, 2022 12:34 pm, edited 1 time in total.
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