Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 47 posts ]  Go to page Previous  1, 2, 3, 4  Next

Another Blood Rage proposal

 Post subject: Another Blood Rage proposal
PostPosted: Tue Aug 25, 2009 8:40 am 
Brood Brother
Brood Brother

Joined: Sat Mar 21, 2009 8:02 am
Posts: 256
Location: Melbourne Australia
I struggle to see what wrong with the Blood Rage rule as it is as the moment tbh.

8v)


Top
 Profile Send private message  
 
 Post subject: Another Blood Rage proposal
PostPosted: Tue Aug 25, 2009 9:29 am 
Brood Brother
Brood Brother
User avatar

Joined: Sat Aug 02, 2008 3:22 pm
Posts: 5682
Location: Australia
Quote: (Blish @ 25 Aug. 2009, 18:40 )

I struggle to see what wrong with the Blood Rage rule as it is as the moment tbh.

8v)

Problem is, that there is no accepted Blood Rage rule. The one we are using is not accepted by anyone other than us at the present that I know of.

I encourage any of dobbsy's and other's proposals in the hope of helping people to agree on something. Without the discussion, there will never be closure I guess...

_________________
Frogbear is responsible for...
Previous World Eaters
Previous Emperor's Children
Previous Death Guard
Previous Imperial Fists
Previous Chaos Squats


Top
 Profile Send private message  
 
 Post subject: Another Blood Rage proposal
PostPosted: Tue Aug 25, 2009 9:31 am 
Brood Brother
Brood Brother

Joined: Sat Mar 21, 2009 8:02 am
Posts: 256
Location: Melbourne Australia
Quote: (frogbear @ 25 Aug. 2009, 09:29 )

Quote: (Blish @ 25 Aug. 2009, 18:40 )

I struggle to see what wrong with the Blood Rage rule as it is as the moment tbh.

8v)

Problem is, that there is no accepted Blood Rage rule. The one we are using is not accepted by anyone other than us at the present that I know of.

I encourage any of dobbsy's and other's proposals in the hope of helping people to agree on something. Without the discussion, there will never be closure I guess...

Have people used your blood rage before, are people aware of what it is or how it does and does not affect the game.

8v)


Top
 Profile Send private message  
 
 Post subject: Another Blood Rage proposal
PostPosted: Tue Aug 25, 2009 9:51 am 
Brood Brother
Brood Brother
User avatar

Joined: Sat Aug 02, 2008 3:22 pm
Posts: 5682
Location: Australia
Quote: (Hena @ 25 Aug. 2009, 19:36 )

Second problem is the all fearless armies. So easiest way to solve the fearless is to write this one so that no fearless is needed.

I disagree. People just do not know how to play against the forces.

Hena, can you please demonstrate or show how many games this opinion is based on and with what lists? My experience is that Fearless units are hard hitting but they suffer on numbers and stayability.

I appreciate that you are doing something different in the DG list, but have you tried the World Eater lists that are going around, or is this just stating dogma?




_________________
Frogbear is responsible for...
Previous World Eaters
Previous Emperor's Children
Previous Death Guard
Previous Imperial Fists
Previous Chaos Squats


Top
 Profile Send private message  
 
 Post subject: Another Blood Rage proposal
PostPosted: Tue Aug 25, 2009 9:59 am 
Brood Brother
Brood Brother
User avatar

Joined: Sat Aug 02, 2008 3:22 pm
Posts: 5682
Location: Australia
Quote: (Blish @ 25 Aug. 2009, 19:31 )


Have people used your blood rage before, are people aware of what it is or how it does and does not affect the game.


Other than my playtest results, I daresay no-one else is playing World Eater lists, and I will go as far to state that no-one other than dobbsy and myself (+ about 3 others from the past that I have found yet have not been active) seem to give two-hoots whether they exist or not - although you will get someone once in a blue moon state that they like the World Eaters and ask which list they should use.




_________________
Frogbear is responsible for...
Previous World Eaters
Previous Emperor's Children
Previous Death Guard
Previous Imperial Fists
Previous Chaos Squats


Top
 Profile Send private message  
 
 Post subject: Another Blood Rage proposal
PostPosted: Tue Aug 25, 2009 10:56 am 
Brood Brother
Brood Brother

Joined: Sat Mar 21, 2009 8:02 am
Posts: 256
Location: Melbourne Australia
Quote: (Hena @ 25 Aug. 2009, 09:36 )

Second problem is the all fearless armies. So easiest way to solve the fearless is to write this one so that no fearless is needed.

I've played against a all fearless army a few times now from Frogbears list and I don't find a issue with it at all.

I got a little shock the first time, but I knew about it was all cool.


Top
 Profile Send private message  
 
 Post subject: Another Blood Rage proposal
PostPosted: Tue Aug 25, 2009 10:59 am 
Brood Brother
Brood Brother
User avatar

Joined: Sat Aug 02, 2008 3:22 pm
Posts: 5682
Location: Australia
Quote: (Hena @ 25 Aug. 2009, 20:54 )

So don't be thinking that I don't know what I'm talking about.

Sure dude. That intention was never meant. I just like to deal in facts rather than total theory   :;):

I will look over the links with interest. Always open to debating and finding a joint outcome

Cheers....   :agree:




_________________
Frogbear is responsible for...
Previous World Eaters
Previous Emperor's Children
Previous Death Guard
Previous Imperial Fists
Previous Chaos Squats


Top
 Profile Send private message  
 
 Post subject: Another Blood Rage proposal
PostPosted: Tue Aug 25, 2009 2:32 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Oct 05, 2005 1:24 am
Posts: 4499
Location: Melbourne, Australia
Hena, I know you are partial to a simple rule using hackdowns etc, but sadly, it's a bit drab. I'd prefer to go with a distinctive rule for the list if we can sort one out.
This latest proposal is definitely different and has possibilities. Could you see it working at all - aside from your own views of just having a basic hackdown rule?

And in answer to your comment on the WEs having a liability with this proposal, I look at it that the entire WEs combat doctrine has them in line for a liability. At least with this proposal there's an up side and a downside if the play doesn't come off. i.e they either kill the enemy or break off/disintegrate after losing a fairly spirited close assault (first round draw if the WE lose) - having to fight them again would be scary for the enemy but also heartening if you can defeat them in the subsequent round. The challenge then comes for the WE to make sure they win the assault first round or run the risk of going completely potty to the Blood Rage and breaking away etc.





Top
 Profile Send private message  
 
 Post subject: Another Blood Rage proposal
PostPosted: Wed Aug 26, 2009 6:39 am 
Brood Brother
Brood Brother
User avatar

Joined: Wed Oct 05, 2005 1:24 am
Posts: 4499
Location: Melbourne, Australia
I do wonder the effect of replacing fearless with this as fearless is defence ability and this is offence.

Ooh! Doesn't having the WEs as offense rather than defence seem more flavoursome? It's not a super ability as it has a drawback.


However I would suggest trying it out to see if it works. I do wonder how powerful the termies end up with this though
Well the termies would suffer the same as any World Eater formation in that if they actually lose the first assault round they run the risk of being broken in the subsequent round regardless.

Top
 Profile Send private message  
 
 Post subject: Another Blood Rage proposal
PostPosted: Wed Aug 26, 2009 11:12 am 
Brood Brother
Brood Brother

Joined: Sun May 24, 2009 9:50 am
Posts: 103
There is a difficulty involved if the WE list allows for units with/without BRoK in them. However, I think that taking the Fearless rule as inspiration might help to solve this eventuality units not suffering BRoK could be 'carried along' but not actually fight again?). See how it works out.

EDIT: After reading some other posts in other threads, I see that some people have a problem implementing a rule that does not use established mechanics (is that the phrase you would use?). I dont see why this is such a problem, both the Eldar and the Tyranids break a lot of established rules in order to make their lists flavoursome. I would also like to ask what you mean when you what you use an established mechanic? Perhapse I am missing something but I dont understand this objection; it would help me understand if you explain, please?





Top
 Profile Send private message  
 
 Post subject: Another Blood Rage proposal
PostPosted: Fri Sep 25, 2009 4:34 am 
Brood Brother
Brood Brother
User avatar

Joined: Wed Oct 05, 2005 1:24 am
Posts: 4499
Location: Melbourne, Australia
How does this sound to people?

Formations containing World Eaters units are Initiative 2 when attempting Advance actions and may not take Sustained Fire action tests.

World Eaters units may ignore enemy zones of control when they charge. This represents them using their heedless fury to get to grips with the enemy in close combat. Note that the unit coherency rules still apply however.

World Eaters units do not suffer hack down hits for losing an assault and it requires 2 Blast Markers to kill broken World Eaters units






Top
 Profile Send private message  
 
 Post subject: Another Blood Rage proposal
PostPosted: Fri Sep 25, 2009 6:30 am 
Brood Brother
Brood Brother

Joined: Mon Jul 04, 2005 4:45 pm
Posts: 8139
Location: London
So ignore scout screens, always double/charge/overwatch, and a combination of aspects of ATSKNF and Fearless when they lose an assault?

_________________
If using E-Bay use this link to support Tac Com!
'Abolish red trousers?! Never! Red trousers are France!' – Eugene Etienne, War Minister, 1913
"Gentlemen, we may not make history tomorrow, but we shall certainly change the geography."
General Plumer, 191x


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 47 posts ]  Go to page Previous  1, 2, 3, 4  Next


Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net