Greetings,
Well got another Battle in with CAL last night, no pics but here is a blow by blow account of the battle..
I wanted to try something different for the guard and so I took some rather large formations in the hope that i could slowly roll over the marines with massed firefights or shooting.
Guard (3000)
IG Reg HQ + IG Platoon in Chimeras + Fire Support in Chimera + Leman Russ Demolishers IG Super Heavy Coy + IG Platoon + Ogryns + Hydra IG Arty Coy + Hydra Rough Riders Bombards Thunderbolts * Commissar in all ground formations
Marines (3000) Tac Det + 2 Razorbacks (LC) + 2 Vindicators + Sup Comd Tac Det + 2 Razorbacks (HB) + Librarian Land Raider Det Land Raider Det Whirlwind Det Whirlwind Det Landspeeders (Basic) 2 Warhound titans (VMB + TLD) & (LIG + TLD) note: we use AMTL Stats.
Experimental rules we use: Guard: *Increased weapons on Baneblade (BBC,DC,AC,2xLC,3xTLHB) *Roughriders have no extra attack, just first strike. *Death strikes are indirect rather than no LOS *1 Commissar per 500pts
Marines: *Cost changes: Pred, Vind & LR formations - 25, Termi & Landing Craft +25 * Speed upgrade: Vind & attack bike +5cm * FF Upgrade: 4+ on Pred Destructor and LandRaider * Armour Get Hunter Options * Half BM for assault resolution.
General: All Experimental rules, incl Barrage, Skimmer and Hit allocation.
DEPLOYMENT Ok so time to get started. The table was a snow battlefield and had some forrests, a few hills(in grey) and a large city in the centre. Deployment was as follows:
Key: Guard 1: Reg HQ, 2: SHT Coy, 3: Art Coy, 4: Roughriders & 5 Bombards.
Marines: 1: Tac Det with Sup Comd, 2: Whirlwinds, 3: Tac Det with Librarian, 4: Landraiders, 5: Landraiders, 6: Whirlwinds, 7: Landspeeders & W: Warhounds.
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