Tactical Command
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damage from Plasma Reactor
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=74&t=9459
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Author:  kender [ Mon May 14, 2007 5:53 pm ]
Post subject:  damage from Plasma Reactor

Where are the rules that  explan the "damage from Plasma Reactor"?

Author:  Evil and Chaos [ Mon May 14, 2007 6:59 pm ]
Post subject:  damage from Plasma Reactor

In reference to what... Titans? Shadowsword Super Heavy Tanks?

Author:  kender [ Mon May 14, 2007 11:16 pm ]
Post subject:  damage from Plasma Reactor

In reference to Titans  :blush:

Author:  Chroma [ Tue May 15, 2007 3:03 am ]
Post subject:  damage from Plasma Reactor


(kender @ May 14 2007,23:16)
QUOTE
In reference to Titans ?:blush:

Hmmm... it's written right into the critical effect for any Titan that has that type of effect.

For the Warlord:

Critical Hit Effect: The Warlord?s plasma reactor has been damaged. Roll a D6 for the Warlord in the end phase of every turn: on a roll of 1 the reactor explodes destroying the Warlord, on a roll of 2-3 the Warlord suffers one more point of damage, and on a roll of 4-6 the reactor is repaired and will cause no further trouble. If the reactor explodes, any units within 5cms of the Warlord will be hit on a roll of 4+.

That means, if you roll a "1", the Titan is destroyed and any units, friend or foe within 5cm of the Titan take a normal hit on a 4+, they get their normal armour saves and are removed if they fail them.

Does that answer your question?

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