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Imperial Guard Armoured Regiment V1.2
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=74&t=8216
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Author:  Evil and Chaos [ Wed Dec 27, 2006 10:18 pm ]
Post subject:  Imperial Guard Armoured Regiment V1.2

Latest Version: Version 1.2


Still mulling over thoughts about how Commissars would work in an Armoured Regiment (+1 to hit to any tank they're added to?).

Obviously keeping their +1 MW CC attack just doesn't make much sense.

Oh and they'd be banned from being added to Titans, just in case you were wondering.

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