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How many vehicles in...

 Post subject: How many vehicles in...
PostPosted: Sat Apr 26, 2008 3:15 pm 
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A tank regiment?
A mechanised regiment?
An artillery regiment?
A superheavy regiment?

I only ask as I have found where all my imperial vehicles went and wonder if I have enough for all or multiples of the above (I have problems lifting the box.)

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 Post subject: How many vehicles in...
PostPosted: Sat Apr 26, 2008 3:35 pm 
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Uhmmm....if you trust the shart in the E: A Rulebook then a Regiment has 5 Companies (Red, Green, Blue, Yellow and Black Company).
But i think that the number of Companies in a Regiment is open. So 5 to infinite would suffice :)





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 Post subject: How many vehicles in...
PostPosted: Sat Apr 26, 2008 3:40 pm 
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(The_Real_Chris @ Apr. 26 2008,15:15)
QUOTE
A tank regiment?

This is the TO&E of the Tallarn Armoured Regiment in the Taros Campaign:

129 Leman Russ
30 Demolishers
9 Baneblades
2 Shadowswords
90 Sentinels
106 Chimeras
48 Basilisks
20 Hydras
79 Salamanders
12 Samaritans
10 Atlas
50 Trojans

4039 personel

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 Post subject: How many vehicles in...
PostPosted: Sat Apr 26, 2008 3:47 pm 
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I can never remember.... what comes first a regiment, brigage or battalion?


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 Post subject: How many vehicles in...
PostPosted: Sat Apr 26, 2008 3:58 pm 
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Battalion then Regiment and then Brigade :)

http://en.wikipedia.org/wiki/Military_organization





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 Post subject: How many vehicles in...
PostPosted: Sat Apr 26, 2008 4:01 pm 
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Well TRC, I think Chroma's post is correct if you base it on G/W fluff ...  And that is TO&E(what is authorized in the manuals), vs. OOB (what was actually on hand at the time).  But in the Real World(RW) it varies a bit by Army and time period.  So a RW AR RGT/BDE = @ 150 AFVS. A Mech RGT/BDE @ 200 AFVs, FA RGT/BDE @ 75 Tubes.  Now in the RW, Armies don't use SHTs much, just MBTs ...  But based on past organizations, 2-3 SHTs would be in a Plt. So a SHT RGT ... @ 70 SHTs ...                          You may want to scale back to Bns (about 1/3 of AFVs of these RGT/BDE figures)  ... it's cheaper and easier for transport & storage ... :D

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 Post subject: How many vehicles in...
PostPosted: Sat Apr 26, 2008 4:13 pm 
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Well, reguardles I seem to have enough for several regiments :)

I may go for something based off the british I guess.

L4 I was assuming that 1 superheavy would be a platoon?

Real world wise (before I go hunting for my UK WWII orbats) how many of those 150 AFVs would be MBTs? And is AA intergral for AFVs or seconded from arty regiments?

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 Post subject: How many vehicles in...
PostPosted: Sat Apr 26, 2008 4:15 pm 
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And BL is correct ... but to go into more detail - Fire Team(FTm) - Squad(SQD) - Platoon (PLT) - Company (CO or COY)- Battalion (BN) - Regiment/Brigade (RGT/BDE). ?Rgts and Bdes are almost the same level of organization again, based on army and time period. But a good example is a some WWII Bdes consisted of a say an INF Rgt + an AR ?Bn ... ?Then from Rgt/Bde to Division (DIV) - Corps(XXX) - Army(XXXX) - Army Group (XXXXX) ... ? ?Hope I have not completely confused you ... C/S pinned a post where we discussed this in even more detail ... I'll see if I can find it and repost ...

Well 1 SHT could be considered a Plt. But normally "special weapons" are 2-3. Of all those figure I gave you those are Combat Vehicles. AAA usually comes from an AAA/ADA Bn or Rgt attached to the your AR Rgt, INF Rgt, etc. ...  However some armies have the AAA as part of/organic to the Rgt or Bde. And that could be a Plt or 2 or 4-6 AFVs each in this case Hydras ...

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 Post subject: How many vehicles in...
PostPosted: Sat Apr 26, 2008 4:39 pm 
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TRC ... I found that thread - "Regimental Organization", and reposted it. Xavi started in Jan. '05 !  So anyway that should answer many of your Questions. I'm off to work to make $$$ for more F/W, G/W, DRM, E/W, etc. !  :laugh: Feel free to e-mail me anytime.  :D

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 Post subject: How many vehicles in...
PostPosted: Sat Apr 26, 2008 5:15 pm 
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You have to start by deciding whether you want your regiments to be logistical or tactical elements. Let me elaborate. The Imperial Guard recruits troops from imperial worlds in chunks they call regiments. In some cases, they are balanced combined arms forces, much like modern mech or armored brigades. In other cases, they are just a wrapper for a bunch of Ogryns or Rough Riders.

In the big picture, the Imperial bureaucracy does not care. They determine that 250 regiments will be moved from Sector Secundus to reinforce the defenses on the important mining world on the Rim. Then they arrange shipping and forget about it.

The general in charge of the 250 regiments does care. He gets a variety of regiments, with widely differing TO&Es, and gets to work to organize what he has to a useful OOB. First, the general organizes his major combat arms. If he has a lot of armor, he goes for an organization suitable for that. This may mean splitting up artillery regiments to reinforce others. If he has a lot of skimmers, he may use them as a big airmobile force. If he has but a few, he may split them among his maneuver elements to use as scouts. Ditto for horse cavalry.

Then, he goes after troublesome details. For example, he splits up the Ogryn regiment, puts the small groups under officers loyal to himself and sends those off to whatever regiments he thinks are prone to mutiny or trouble. The Ogryn regiment was a regiment only in the sense that an Imperial world founded it. It does not fight as a regiment.

There you have it. If you want your models to depict an OOB, it is likely to be the result of some kind of task organizing work, and is therefore likely to contain elements from a number of regiments. If you want your models to depict a regiment before some genius has gone to work on it, all the models will come from a single regiment, but the whole may well be entirely unsuitable to games of Epic.

I'd go for a mix. You have so many models that you can do it all. Create one or two "balanced" or at least somehow battle-ready forces and say that they are the 44th Chrisian Mechanized Regiment and the 63rd Heavy Cavalry. Then, based on what's left, organize a few single-arm regiments, such as the Deneb Guards 8th Artillery.


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 Post subject: How many vehicles in...
PostPosted: Sat Apr 26, 2008 5:27 pm 
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What would happen to the regiments paint jobs and regimental markings? Be different with some common ground?

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 Post subject: How many vehicles in...
PostPosted: Sun Apr 27, 2008 7:09 am 
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Based on Assura's post, it reminds me of what would happen when a UN type force is organized. Or a multi-national force. To put it simply if each Rgt came from a different planet, they'd probably be in different paint jobs respective to the climatic conditions of their homeworlds. At least at first. But as time went on, uniforms, equipment and AFVs may have to be altered based on the local environment. And a standard combined Battle Group marking(s) may be adopted. ?So IMO, I'd just keep each Rgt in their homeworld colors, and maybe come up with Battle Group standard insignia ... Which BTW, 3-4 Rgts are equal to a full strength ?Division.

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 Post subject: How many vehicles in...
PostPosted: Sun Apr 27, 2008 11:11 am 
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I like the idea of regiments then battle group markings. Means I can parade and play!

Incidentally I can make WWII British infantry companies (example link) in epic using the steel legion list. Company, sniper section, extra platoon, support platoon!

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 Post subject: How many vehicles in...
PostPosted: Sun Apr 27, 2008 4:05 pm 
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I seem to remember seeing various "campaign markings" in the SM2 lit. IIRC, the idea was specifically presented so as to give players a fluff-friendly method to mix and match various paint-jobs in their armies. RL WWII history is of course full of examples.


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 Post subject: How many vehicles in...
PostPosted: Sun Apr 27, 2008 4:15 pm 
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Yes, that's what I would do ... I base my IG Rgts/Bdes on SM1 Templates and my time in the US Army. All Rgts/Bdes are numbered after units I served in. For my own private amusement ! My 3rd Armored Battle Grp  has Vals, Cats and Attila's Boys + Gaunt's Ghosts as well as Ogryn & Rats in it's Infantry Bn.  And the my 197th Mech Battle Grp has Vals, Cats, Gaunt's (extra Cats with a commissar on the Cmd stand) Ghosts, Attilans and DKoK ... While my other 4 Rgts are Standard Old Grey Guards - the 187th Lt. Cav, the 31th & 58th Mech Rgts and  the 69th AR ...  And when I get my DRM & E/W infantry done, there will obviously been more ...  :)      And with a little imagination you can do your WWII countrymen in Epic or many of the other forces involved ... Good idea, TRC ! :D

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