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Krieg Suppliment Preview.
It's really terrible! 0%  0%  [ 0 ]
It's not good. 0%  0%  [ 0 ]
I kinda like it. 35%  35%  [ 7 ]
It's fantastic! 50%  50%  [ 10 ]
What's that blurry thing in the distance? 15%  15%  [ 3 ]
Total votes : 20

Krieg Suppliment Preview.

 Post subject: Krieg Suppliment Preview.
PostPosted: Thu Aug 02, 2007 4:56 pm 
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Here's a preview of the Siege of Mossino:

CLICK HERE


It includes the Krieg armylist (V1.92), plus some other stuff.

Please post any and all the feedback you want.

EDIT:

Note that it's quite blurry. That's because I used a high level of compression for this preview. The final version will be much clearer.





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 Post subject: Krieg Suppliment Preview.
PostPosted: Thu Aug 02, 2007 5:19 pm 
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Wow! On a quick glance this actually looked pretty good. :)
Found some typos but nothing grave yet.

But the foto quality of the units is way too blurry :(





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 Post subject: Krieg Suppliment Preview.
PostPosted: Thu Aug 02, 2007 5:20 pm 
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Point 'em out for me and I'll fix them.

I've already fixed two in the introduction. :D

But the foto quality of the units is way too blurry :(


I had to ram the quality way down to make it a reasonable sized .pdf (5mb).

Once it's finished, I'll upload a 50mb monster that'll have 10x the quality.





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 Post subject: Krieg Suppliment Preview.
PostPosted: Thu Aug 02, 2007 5:24 pm 
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In the White Scars armylist: "Four Scout nits" missing the u.

The White Scars transport specialrules box seems to have some misplaced spaces between the words.

And shouldn't the DeathKorps Rough Riders be called DeathKorps DeathRiders?

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 Post subject: Krieg Suppliment Preview.
PostPosted: Thu Aug 02, 2007 5:46 pm 
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Overall I think the work is excellent.  The layout is good and the fiction is nicely done.  There are some minor mistakes (Page 1: some respeects s/b respects, suppliment instead of supplement, etc.) but all are easy fixes.

On a more critical note, I found many of the graphics and even some parts of the text a tad blurry.  I don't know if that is a result of using a program like primo pdf (which I have noticed tends to break some of the images down) or something else, but it may be worth looking into.  The unit pictures were also difficult to discern.  I understand the DKoK is a lot of dark colors but there is hopefully a way of lightening up the image.  Don't ask me!  I am a photographic nightmare as you well know.  Also some of the text was a bit hard to read on the White Scars list.  With such a dark red background you may want to go with a white font color.

The missle silo needs a critical if it is going to be a WE.  I expressed my idea on the other thread but any old critical will do.

You may want to include a "Counts As" table for people who want to field the DKoK without doing a lot of conversions (such as the Gorgon).

Don't get me wrong, I enjoyed it quite a bit.  These are just clean up points.  If you left it alone it would certainly be a better quality than most of the lists out there (including my own).

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 Post subject: Krieg Suppliment Preview.
PostPosted: Thu Aug 02, 2007 5:57 pm 
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some respeects


Yeah I spotted that one just after uploading. :D

On a more critical note, I found many of the graphics and even some parts of the text a tad blurry.

As I mentioned above, that's because of the high level of compression I used.

The final version won't be compressed nearly so much, and thus will be far, far more clear.

Also some of the text was a bit hard to read on the White Scars list.  With such a dark red background you may want to go with a white font color.

I'll have a look at that.

The missle silo needs a critical if it is going to be a WE

Agreed, d'oh! :D

You may want to include a "Counts As" table for people who want to field the DKoK without doing a lot of conversions (such as the Gorgon).

I intend to get to that at some point.

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 Post subject: Krieg Suppliment Preview.
PostPosted: Thu Aug 02, 2007 6:05 pm 
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It took me awhile to type that up, so I didn't read your post on the graphics till after I posted mine.  

I never said it.   :D The graphics look great.

Oh, you may want to find some way to do some quick modeling proxies for the Gorgon.  It won't be of the quality of your piece you made for yourself and nobody else's usage but that is something you may want to cosider designing at some point (somebody else will probably try it if you don't - just get their work).

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 Post subject: Krieg Suppliment Preview.
PostPosted: Thu Aug 02, 2007 6:09 pm 
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I intend to put in tutorials for the Gorgon and the Macharius. The Macharius is an easy one (An SG baneblade with a twin turret and the lascannons sawed off is 90% done already). The Gorgon will be a more complex one though.

But I've other stuff to do this week, so this is my line in the sand for now, to get the current pages finished.

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 Post subject: Krieg Suppliment Preview.
PostPosted: Thu Aug 02, 2007 6:15 pm 
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Looks great! :cool:

Mr. Nitpicky mode/: Just a couple of things I think could be inproved to make it perfect:

A couple of points regarding the layout:

Front page: A bit dull. and also swallows an awfull lot of ink. Might want to change that to something more colorfull IMO.
The "Unofficial" would look more professional if you just use a regular font and don't overlap the "Epic" logo.

Column spacing (gutter): This definitely needs to be wider. I'd suggest at least 1/3 the space of the outer margain.

Fonts: Make sure fonts are consistant. You use different fonts in the beginning and the end of the document. I'd suggest replacing the font in the beginning with a sarif font (Like Times New Roman or similar) rather than a sans-sarif as the sarif is easier on the eye for large paragraphs of text.
Generally speaking you don't want to have too many different font types and sizes in the same document. Try to limit yourself to no more than a handfull unless strictly necessary.

Tactical diagrams: Make sure to save these in a vector graphic format ( eg. .eps or .ai) for best results.
Pages with real maps (eg. p. 11): Depending on which program you use to assemble the pdf the map might be better as .tiff with the digram lines are made in the layout program or previously mentioned formats)

P. 12: Remove boxes around each step in the painting guide. Unnecessary and creates spacing problems with the centre line.

Death Korps Unit descriptions: I suggest replacing any GW or FW images for IP reasons. If possible replace all images taken from the web as 72dpi images will look horrible in print. Quality need to be at least 150 dpi to begin with (ie. you cannot up the dpi from 72 to 300 dpi as the image information was never there to begin with. Certain specialized programs can enlarge images slightly though).
Spacing betwen unit stat boxes and description text is fairly crammed. Tricky to do something about though. Squeeze text as much as possible or edit certain passages, if you don't want to shift unit descriptions over more pages.

P 26: Gorgon pic: Dunno if this is WIP but I wouldn't have one of the pics overlapped by the text box.

White Scars summary sheet: Black on strong red background is dificult to read. Either lighten up the red or change font color to white.

/Mr. Nitpicky Mode

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 Post subject: Krieg Suppliment Preview.
PostPosted: Thu Aug 02, 2007 6:27 pm 
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(Warmaster Nice @ Aug. 02 2007,18:15)
QUOTE
Looks great! :cool:

Mr. Nitpicky mode/: Just a couple of things I think could be inproved to make it perfect:

A couple of points regarding the layout:

Shoot!


Front page: A bit dull. and also swallows an awfull lot of ink. Might want to change that to something more colorfull IMO.


That's staying for bizzarre and unrevealable reasons. :)

Okay, it's so it matches my other one: http://elf.planetquake.gamespy.com/pics....own.pdf


The "Unofficial" would look more professional if you just use a regular font and don't overlap the "Epic" logo.

I was going for ironic-unprofessional there, heh.

Column spacing (gutter): This definitely needs to be wider. I'd suggest at least 1/3 the space of the outer margain.

Really? The outer margin is massive.

Fonts: Make sure fonts are consistant. You use different fonts in the beginning and the end of the document. I'd suggest replacing the font in the beginning with a sarif font (Like Times New Roman or similar) rather than a sans-sarif as the sarif is easier on the eye for large paragraphs of text.
Generally speaking you don't want to have too many different font types and sizes in the same document. Try to limit yourself to no more than a handfull unless strictly necessary.

Damn I thought I'd changed them all but i missed the scenarios (I went through the whole document three days ago changing it all to a sans-serif font).

Tactical diagrams: Make sure to save these in a vector graphic format ( eg. .eps or .ai) for best results.
Pages with real maps (eg. p. 11): Depending on which program you use to assemble the pdf the map might be better as .tiff with the digram lines are made in the layout program or previously mentioned formats)

I'll poke my cartographer (Hey Jok3r!).

P. 12: Remove boxes around each step in the painting guide. Unnecessary and creates spacing problems with the centre line.

That page in general could use tidying up.

Death Korps Unit descriptions: I suggest replacing any GW or FW images for IP reasons. If possible replace all images taken from the web as 72dpi images will look horrible in print. Quality need to be at least 150 dpi to begin with (ie. you cannot up the dpi from 72 to 300 dpi as the image information was never there to begin with. Certain specialized programs can enlarge images slightly though).

There's a total of 8 images taken from GW pages, none of which I have the models for (I'm waiting on an order that'll let me do half of them). There's a disclaimer in the contents page... as even without the unit pictures I'm left with dozens of GW-owned names.

Spacing betwen unit stat boxes and description text is fairly crammed. Tricky to do something about though. Squeeze text as much as possible or edit certain passages, if you don't want to shift unit descriptions over more pages.

You mean decrease the font size?

P 26: Gorgon pic: Dunno if this is WIP but I wouldn't have one of the pics overlapped by the text box.

It's intentional (Though I'm thinking of having the faded one much larger, and still semi-obscured).

White Scars summary sheet: Black on strong red background is dificult to read. Either lighten up the red or change font color to white.

I took the colourscheme straight out of the White Scars 1.5 list... but yeah, I'll change it.

/Mr. Nitpicky Mode

Thanks!





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 Post subject: Krieg Suppliment Preview.
PostPosted: Thu Aug 02, 2007 6:36 pm 
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You could make the outer margins slightly smaller if you want. The narrow gutter makes distinguising between the two columns harder. Not that it is impossible to distinguish between them, but it will still be more stressfull on the eyes when you shift lines as the eye will strafe the other column. Wider column spacing in the middle would help and also add a bit more air to the page. :)

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 Post subject: Krieg Suppliment Preview.
PostPosted: Thu Aug 02, 2007 6:38 pm 
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(Evil and Chaos @ Aug. 02 2007,18:27)
QUOTE
Tactical diagrams: Make sure to save these in a vector graphic format ( eg. .eps or .ai) for best results.
Pages with real maps (eg. p. 11): Depending on which program you use to assemble the pdf the map might be better as .tiff with the digram lines are made in the layout program or previously mentioned formats)


I'll poke my cartographer (Hey Jok3r!).

*ouch*  :p

Yep, as WMN says they would look a lot nicer that way as the maps are all vector graphics in Corel already, and they would be smaller too.  The overview map could also be produced as a reduced size satellite image with vector graphics over it.

You know, I hadn't considered this as an option.  I must be too used to producing maps for people at uni who will only use images in MSword.  *Shudder*.  I take it publisher can accept eps files?

Good thinking Warmaster Nice!

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 Post subject: Krieg Suppliment Preview.
PostPosted: Thu Aug 02, 2007 6:52 pm 
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NP :) Might as well catch all these minor things early on :;):

Dunno about Publisher and .eps but I'd tend to think so. I usualy work in Indesign or QuarkExpress.

I don't know how picky it is necessary to be: It really depends how you expect the document to be used. Home print usualy won't cause any issues. Kinko's and similar wil probably find a way to work around the bugs, but I've had my share of trouble with grumpy professional printers because I'd forgotten various details regarding image resolution, color spaces or file formats :p

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 Post subject: Krieg Suppliment Preview.
PostPosted: Thu Aug 02, 2007 6:55 pm 
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I want it as awesome as possible for something put together in my spare time at home. :)

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 Post subject: Krieg Suppliment Preview.
PostPosted: Thu Aug 02, 2007 7:01 pm 
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I know it's a list issue, rather than a problem with the supplement, but I'd lose the Missile Silo. I love the idea, but it doesn't really fit the army - maybe save it for a Scenario? Maybe even a add a scenario with it to the supplement?

Other than that, the only suggestion is - sort the graphics! I don't know how truw this is, but when I did the Adeptus Titanicus 2 pdf for SG, It had blurry pics, and I was told this was because I'd used jpgs, and should have used Gifs. Might work, I haven't tried it yet - I'm sure others here will know if it's true or not...
regards,
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