I just wanted to let you guys/gals know where I was on the list.
Current thinking, things I am ruminating on or considering:
I. Three types of infantry, Hardened Veterans, Drop Troopers, and Storm Troopers
Reasoning: At first I kept thinking why the need for three types of infantry, but then I started thinking about other infantry based armies (in particular, Space Marines) and realized that there is some justification for this and the IA3 book provides for it.
So without getting into the details:
1. Storm troopers as is, not recommending any changes
2. Drop Troopers, will remove the Autocannon shots and replace them with a demo charge
3. Hardened Veterans, I'm thinking these guys are going to have a similar role as SM Scouts. They are capable of taking an interesting array of weaponry, so I'll kick these around a little bit more, before I put something to print. Expect Infiltrate and Sniper.
II. Aircraft
I've been thinking about these a fair amount as well and I am currently leaning towards three types of formations:
1. Fighter group, a two flight formation (i.e. 2 aircraft) whose primary role is interception, but can transition to ground attack if necessary.
2. Strike group, a four flight formation (i.e. 4 aircraft) whose primary role is ground attack. As they are fighter bombers, they could perform intercepts in a pinch, but its not their primary role.
3. Bombers, one or two flight formation (one or two aircraft), primary purpose is attacking tough targets like SHT, Titans, etc.
I won't be creating any new aircraft, but pulling the stats from the appendix in IA3.
III. Spacecraft
I'm going to yank this section. There isn't anything in the Elsyian list that supports them being here.
So that's where I'm at right now...
_________________ Honda
"Remember Taros? We do"
- 23rd Elysian Drop Regiment
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