Rug wrote:
I don't see much miliage in the invisible aircraft argument since this isn't unusual, EA contains neccesary abstraction.
I'm normally all for abstraction, and love using special rules for new and unexpected stuff (the way Warp Spiders use Infiltrate, First Strike and Jump Packs to simulate Jump Generators is exquisite). However, in this case you're abstracting away something that is already in the game. To be a bit hyperbolic, it would be a bit like having space marines with 30cm move because, hey, they got Rhinos, but as Rhinos never attack anything we don't need to use models for it.
However, my interest is academic. I'd love to have an Elysian army, and I'd buy one to test the transport aircraft - except that I lack a gaming group to test with. These days I mainly play against a two or three other people who have Epic as their second game, which gives me one or two games a month.
Hope I'm not spamming the topic here too much. I think the concept of a paratrooper/air cav list is cool, and when somebody mentioned not like the "invisible air planes" I thought it was an interesting problem, and now I've been thinking about it too much
