Quote: (BlackLegion @ Oct. 06 2009, 21:05 )
If wanted the idea of Infantry to represent additional crew members could be aplied to the Earthshaker and Medusa Platform too. Both have a regular crew of 4 but can have up to 3 additional crew members.
We don't need to care about crew member counts when we include infantry in artillery formations. Take a typical WWII artillery battalion. There's roughly 12 guns and roughly 500 men in there. That's 40 men per gun, even though each gun only has a crew of only roughly 10 men directly serving it. As far as arty organization went, it's roughly like this:
Gun - little "tail". Crew consists of people who shoot the gun.
Section - some "tail". An officer and a few men.
Battery - some more "tail". Observers, signalmen, math geeks, staff sergeants. At this level, roughly half the people still crew the guns.
Battalion - lots of "tail". Officers, signals, logistics people, logistics crews, logistics everything. At this level, the "tail" clearly outweighs the gun crews.
In Epic, we generally ignore all the "tail" or at least we abstract it away. We can choose to use the battery or section level people to model our section-sized formations if we want to. Modelling them as infantry stands is all right.
Alternatively, we can just say that forward arty positions get watched over by the grateful local infantry, and sprinkle with anecdotes about less friendly fire when in LOS of men with bayonets
