How about a different take on the issues:
- Artillery companies: make them 6 pieces at 400 points, with the option of adding 3 more at 150 pts.
We have allowed our SL player to play it like that for over 6 months now, and we are all quite happy about it. We even see Basilisks again.
Edit: Lowering points cost for artillery companies is a not a useful evolution. As long as they are priced above 500 points, nobody will take them. Even then, they would remain a very cornercase choice, as that's a lot of points for a shooting formation with no assault capability, that needs tons of protection. Besides, a Manticore remains a Manticore and should not become a free gretchin just because you have tons of them. For this reason I disagree in following the route of EUK of just reducing point cost, which in any case does nt solve the problem.
Concerning the question of precedent of going from 3 platoons to 2 platoons in a company, both infantry compnies (mech and foot) only have 2 platoons of troops with a commander, with the upgrade as an option. Why Leman Russes and Basilisks didnt get the same treatment originally, I really dont know.
- Baneblade: I dont have a problem with current Baneblade. Very effective defensive choice when in a company with sentinel support, very effective in singleton with a commissar to hold an objective.
It's just not a very offense-oriented choice, which makes it poor in combination with Mech inf. or Russ companies. I believe if the defensive options of the list (artillery company for example) were better, the Baneblade company would find new uses. It has on our tables.
If the Baneblade must be considered for a change, why not make its main battlecannon 1 BP? On sustain thats a potent threat even alone, in a company it becomes interesting, and does not really strongly affect its short range ability when it doubles (as the rolls at 7+ are pretty worthless).
Edit: Just read Blacklegion's proposal to give similar weapons the Blast ability. I like it.
- The emperor: I have the same opinion that E&C over trying out slow and steady limited to turn 2. Some ships would have to be seriously repointed for balance, but its the right way to go imho.
- The upgrades: As long as the main companies are so expensive, any price for them makes them dubious choices. If the Leman russ company was 450 for 7 tanks, then the upgrade for LRs would be taken sometimes for a fat BTS. Etc. They dont need a change imho, or at least not a price change, because that wont make the issue any different.
Of course, there is the Griffon. It should just be 1-3 Griffons at 25 pts. each, and there you go. Then it becomes either a hydra or a Griffon for garrisons. fine by me.
_________________ "War is not about who is right, but about who is left". - B. Russell
Last edited by LordotMilk on Thu Oct 31, 2013 1:16 am, edited 1 time in total.
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