Rug wrote:
Rug wrote:
I'm glad you've said that! Maybe expensive upgrades, Russ & Arty are SL's downside!
I'm inclined to leave the tanks and arty at 650pts and just say "suck it up, they're expensive!".
I'm not clear which part you are saying is a fallacy?
Those bits. The concept that a fully optional formation being overpriced, is a balancing factor. It's possible to price things above the norm if they are required, or are part of an abusable combo, but it tends to be an excuse, rather than actually working in the way intended. Unless the game is inherently combo-driven, points values should represent true worth, not a balance issue.
Rug wrote:
The thing is is that Russ Companies are actually very popular in the tournament scene, despite the fact it's widely considered they are not that great. Many people are determined to make the upgrades "usable", we can make them priced a little more reasonably but I think they'll still be a bit of a red herring. Spending points on upgrades that aren't AA or bulking up the BTS is never going to be a great idea. I've not said that making Arty and Russ cheaper will make the list more powerful, just that making them and the upgrades cheaper will make them a bit more popular. The quality of player's lists will suffer a bit, as may the SLness of the SL list!
Oh, I kind of agree on upgrades. One of the things I've found with Epic is that unless upgrades serve a specific purpose (like adding AA), they tend to be ignored. That's the result of the system itself, rather than any specific list. The advantage of activations, is typically worth more than any additional robustness gained from bulkiness upgrades (with a few exceptions).
And I do accept that the changes might make a change to the feel (Steel Legioness) of the army. But I'd rather see some other form of restriction being put in place, rather than just pricing the formations out of the contest. An example might be that Artillery and Leman Russ companies have a restriction ratio (figure how many you'd not want to see, and figure a way to limit it to less than that number, either as a hard limit "No more than 1 Artillery or Leman Russ company per 1500pts", or as a soft limit, like the Warhound's synergy surcharge.), or that you can't have more Artillery/LR Companies than Infantry Companies (if you want to make sure it's Infantry driven).
The surcharge thing might seem like the same thing as the current inefficiency price thing, but it's not quite the same. Restricting the purchase of larger quantities in this manner won't restrict the ability to take the formation in the first place. But it's not necessarily the preferred approach.
Rug wrote:
Just to clarify....we're all going to do loads of playtesting!
I have taken E&Cs points into consideration when updating the list for testing, not enough, too much?
Oh, I don't doubt it. I've just got a big issue with the balancing factor stated above. I've seen too many other games systems justify internal imbalance based on things being prohibitively expensive. And it lead to the exact issue being discussed here, that it just meant that those formations might not have been in the list at all, as they're rarely taken, or taken as a detriment to the army.
Morgan Vening