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Cadian Shock Troops v1.2

 Post subject: Re: Cadian Shock Troops v1.2
PostPosted: Thu Jun 30, 2011 3:47 am 
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However, there is the possibility of replacing the Lascannon with Heavy Flamers to concentrate the role on that of an urban assault tank, specialising in anti-infantry attacks.

That would have a Vulcan (4x AP3+/AT5+, Fixed Forward), 3 Twin Heavy Bolters (AP4+), and 2 Heavy Flamers (AP4+, IC).

Not an option in Apocalypse, but makes more sense than Lascannon. What are peoples thoughts? It certainly wouldn't affect the costing much.

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 Post subject: Re: Cadian Shock Troops v1.2
PostPosted: Thu Jun 30, 2011 10:01 am 
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I'd like to see that happen as it makes more sense to give an anti infantry tank more AP-biased weapons, and it also gives the tank a bit of a weakness (Poor AT fire).

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 Post subject: Re: Cadian Shock Troops v1.2
PostPosted: Tue Jul 05, 2011 12:58 pm 
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I think switching the Stormlord Lascannon to Heavy Flamers Is the right decision. It's already got the equivalent of 4 Las in the forward arc from the Vulcan.

Current changes not in the v1.2 doc are:

Leviathan Doomsday Cannon range reduced to 90cm.
Stormlord Lascannon and Twin Heavy Flamers removed and replaced with 2x Heavy Flamers and 2x Twin Heavy Bolters.

Still under consideration are the realignment of the Sentinel options and the possible elimination of the Elite Army Special Rule.

Any and all input is appreciated, as always.

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 Post subject: Re: Cadian Shock Troops v1.2
PostPosted: Tue Jul 05, 2011 1:02 pm 
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I still like the idea of going to a larger formation of armoured sentinels, I think that'd be cool.

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 Post subject: Re: Cadian Shock Troops v1.2
PostPosted: Tue Jul 05, 2011 3:13 pm 
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A Sentinel Company? :)

@Stormlord: For some it might be a problem that the Stormlord ha sonly the option to change the Twin heavy Flamer for Twin Heavy Bolter. The Lascannons on the sponsons can't be changed. No super-heavy tank has the option to change them.

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 Post subject: Re: Cadian Shock Troops v1.2
PostPosted: Tue Jul 05, 2011 3:25 pm 
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The Sponsons thing could easily be dodged by saying that they're made with Flamer sponsons on a particular Forgeworld for a particular army.

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 Post subject: Re: Cadian Shock Troops v1.2
PostPosted: Tue Jul 05, 2011 3:27 pm 
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So the Cadians get a tank which no other Epic army gets but it isn't the standard one this particular Regiment of the Cadians get a tank which is even more special? :D

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 Post subject: Re: Cadian Shock Troops v1.2
PostPosted: Tue Jul 05, 2011 3:29 pm 
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Or the 40k version only had Lascannons because that's all they put on the plastic sprue, but Flamers make much more sense to fit onto an AP SHT than Lascannons, so in Epic, we can use Flamers.... :)

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 Post subject: Re: Cadian Shock Troops v1.2
PostPosted: Tue Jul 05, 2011 4:00 pm 
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FW could have make a kit with Heavy Flamers. But they didn't :( Or GW decided that TWIN Heavy Flamers are enough and a possible third Heavy Flamer wasn't necessary :D

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 Post subject: Re: Cadian Shock Troops v1.2
PostPosted: Tue Jul 05, 2011 4:04 pm 
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FW haven't made any kind of Stormlord kit at all.
Ultimately when divorced from the production constraints of the 40k plastic model it just makes sense IMO that a clearly AP biased tank should have AP weapons on it.

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 Post subject: Re: Cadian Shock Troops v1.2
PostPosted: Tue Jul 05, 2011 4:17 pm 
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The Vulcan Megabolter is a good light vehicle killer too. With Strength 6 and Ordnance (due to being a Primary Weapon).

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 Post subject: Re: Cadian Shock Troops v1.2
PostPosted: Tue Jul 05, 2011 4:34 pm 
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AH i knew i saw something about this.

In Imperial Armour Apocalypse the Stormsword has sponsons with one Heavy Flamer and TwinHeavy Bolters :)

So at least those sponsons exist if only on the wrong tank :D

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 Post subject: Re: Cadian Shock Troops v1.2
PostPosted: Tue Jul 05, 2011 10:00 pm 
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Right, the Epic stats for the Stormsword are based on the Lucius and Arkurion (FW) pattern tanks. There's no reason to expect that in the absence of GW versions the Stormlord wouldn't have received the same treatment; it'd make a ton of sense.

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 Post subject: Re: Cadian Shock Troops v1.2
PostPosted: Tue Jul 05, 2011 10:29 pm 
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Quote:
possible elimination of the Elite Army Special Rule.


Without "Elite", why would a Kasrkin formation (no scouts) cost more than a Stormtrooper platoon (scouts)?

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 Post subject: Re: Cadian Shock Troops v1.2
PostPosted: Wed Jul 06, 2011 2:09 am 
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lord-bruno wrote:
Quote:
possible elimination of the Elite Army Special Rule.


Without "Elite", why would a Kasrkin formation (no scouts) cost more than a Stormtrooper platoon (scouts)?


"Because."

The list seems to be proving balanced when people forget the rule. The fact it's even being forgotten to begin with is a clue it's possibly unneccessary. It's worth considering.

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