After dozens of attempts on different computers I have finally been able to download the current list, woot woot! While the list has taken some positive steps since 1.13 I do feel it has made a few poor choices and lost it's way some.
Quote:
E&C: Ok how about this:
Light Support Battery
Four Quad Lanchers or four Heavy Mortars, and four Death Korps Infantry units : 250 points.
May exchange Infantry units for Centaurs : Free.
Light Support Batteries for 250pts?? If they cost this I don't think I'd ever take these units in competitive play, they're not worth it and there are better alternative options. It would also feel backwards and wrong that the Light Support Battery were more expensive than the most expensive Heavy Support Battery. I think cheaper units of 3 rather than 4 would be
much better - I would make these cost perhaps 125pts for either including mandatory Centeaurs or Gun Emplacements and be 0-1 per company to limit popcorning (you would still be able to field as many in an army as you could in 1.13 but you would pay a premium for them being a separate activation).
I'm think the artillery company is a very bad and abusable idea - you could take an army solely composed of entrenched artillery and anti-aircraft platforms that hid and/or garrisoned and blasted the enemy apart with silly amounts of barrages. Would that be fun to play against or fair on the opponent? 2 x 9 entrenched garrisoned overwatching basilisk plaforms would be a nightmare too! Yes vanilla guard can potentially take an all artillery army too, but it'd be a poor list while Krieg artillery have different artillery options which can be better or cheaper. Backgroundwise Krieg use lots of artillery but as to I think having them as support formations and not companies is a very good idea - forcing a Krieg list to take infantry or death riders to get supporting artillery is no bad thing in my book and it's the way the Barran siege regiments army list goes about it.
If you upgrade with an extra Infantry Platoon should their Gorgon only cost 50pts when a Grenadiers one costs 75pts?
Can a superheavy tank take advantage of the cover of a gun emplacement? (bought for another unit that has given it up for it)
Are Fire Support batteries with their really worth 75 points? 8 x 30cm AP5+ shots for a very slow, non transportable unit, which is unlikely to move and which can be easily suppressed doesn't sound so great. You already get a single Heavy Stubber shot in the commander so it'd not that you're adding shooting to a unit that has none. 20 units is large enough that an extra 4 doesn't add that much extra benefit and they may have 4+ FF rather than 5+ FF but it's not that big a boost either. I wonder whether 50pts might be a better cost for these.
Medusa's in this list really are
The best artillery in the game aren't they. For 250pts you get a 3BP disrupt, ignore cover, indirect fire barrage that has a 'backup' 30cm MW4+ that can be deployed with it's own 5+ cover save and can garrison. I'm going to be taking a lot of these in my games methinks!
Aesthetic point: the sub-title of The Mossinian Campaign is a nice addition but personally I think it looks worse for being italic - I'd try normal or bold and would also make it the same nicer font as the other text such as "Epic Campaign".